Showing posts with label chaosrealm. Show all posts
Showing posts with label chaosrealm. Show all posts

Wednesday, December 26, 2007

MK info: Kobra



KOBRA

Appearances: MK: Deception/ MK: Unchained, MK: Armageddon
Realm of Origin: Earthrealm
Species: Human
Alignment: Evil
Fighting styles:
Shorin-Ryu (MK:D)
Kickboxing (all games)
Weapons:
Kali Sticks (MK:D)
Machete (MK:A)

Kobra could be described as Mortal Kombat's stock street brawler character. Infamous for his brutality and savage killings, Kobra shows no mercy to his opponents. Introduced in Mortal Kombat: Deception as the second of Kabal's recruits for the new Black Dragon, he is a gifted young martial artist, eager to put his skills to the test.
For years, Kobra wondered whether his martial arts training would work in a real fight. Even though he has been practicing his skills at his NYC karate school, no one was allowed to really hurt each other. So, he went to New York's back alleys in order for him to put his skills to the test.
At first, he started on street gangs. Then, he went to gangbangers and drug dealers. The thrill and excitement of fighting started to consume him, and he started killing his opponents. Kobra continued his killing streak and added looting to his list when he robbed convenience stores and gas stations. Eventually, the NYPD caught him; at this point, Kobra had no clue as to how many lives he had destroyed.
When Kobra was being taken downtown, he heard gunfire and officers shouting. Kabal and Kira had found out about him and came to induct him into the new Black Dragon syndicate. After killing the officers and escaping, Kabal took Kira and Kobra to Outworld, where they worked for Havik, the cleric of Chaos who had brought Kabal back from the brink of death. Their quest would be to defeat Onaga so that Havik could consume the Dragon King's heart.

Signature moves

Windmill Kick
Kobra slides forward a bit and performs a devastating arcing Axe Kick which causes the opponent to bounce off the ground allowing for a juggle.
Burning Fist
Kobra dashes forward with a flaming fist extended forward, which knocks his opponents down.
Tele-Punch
Kobra disappears, leaving a trail of smoke behind, then reappears behind his opponent and punches him/her down.
Chi-Blast
Kobra gathers Chi and releases a flaming projectile forward from the palms of his hands. Has another variation where he crouches.

Tuesday, December 25, 2007

MK info: Kira



KIRA

Appearances: MK: Deception/MK: Unchained, MK: Armageddon
Realm of Origin: Earthrealm
Species: Human
Alignment: Evil
Fighting styles:
Xing Yi (MK:D)
Kenpo (MK:D)
Yuan Yang (MK:A)
Weapons: Dragon Teeth (all games)

Kira made her debut in Mortal Kombat: Deception as the first of Kabal's recruits for the new Black Dragon. She possesses a rationality and level-headedness that surpasses her fellow hot-blooded recruit, Kobra. In-game, she utilized special moves and fighting styles imported directly from Kano and Sonya's appearances in Mortal Kombat: Deadly Alliance; as a result, she was labeled an unoriginal character by the MK fanbase, like in Jarek's case (she was, however, better received than Jarek because Kira had unique fatalities as compared to Jarek, whose entire movelist and fatalites in MK4 were copied from Kano).
In the mountains of Afghanistan, Kira had disguised herself as a man, and sold weapons to terrorist organizations. During one such transaction in a cave, her gender was revealed, and she had no choice but to fight her way out. Emerging victorious, she encountered Kabal, who had been waiting outside to behold the victor. He had decided to reconstitute the Black Dragon, and observing how Kira conducted herself in executing her misdeeds in a cold and calculated fashion, he was reminded of the Red Dragon, the organization from which the Black Dragon split. Since the Black Dragon did not have this presence, Kabal offered to make Kira his first recruit. Accepting, Kira devoted herself to her new organization. She then went with Kabal to New York City to recruit Kobra.

Signature moves

Black Dragon Ball
Borrowing this technique from Kano, Kira hurls herself forward as a ball which knocks her opponent down. (all games)
Kiss Of Death
Kira blows forward a purple mist, similar to Sonya's signature move. The mist will temporary blind her opponent, allowing for a free hit or combo. However, this move doesn't affect Kenshi, due to him lacking eyes in the first place. (all games)
Night Shade
Kira crouches down and releases a purplish projectile forward. (all games)

Saturday, December 22, 2007

MK info: Havik



HAVIK

Appearances: MK: Deception/MK: Unchained, MK: Armageddon
Realm of Origin: Chaosrealm
Species: Chaosrealmer
Alignment: Neutral
Fighting styles:
Snake (MK:D, MK:U)
Tang Soo Do (all games)
Weapons: Morning star (all games)

Hailing from Chaosrealm, Havik is a cleric of Chaos. Neither good nor evil, his ambitions are to spread discord and he will ally himself with those who can seek to further his ends, regardless of their goals. He is known to be a frequent troublemaker in Seido (the realm of Order), where he has formed an alliance with the revolutionary Darrius, and is heralded as a hero by the populace of the Chaosrealm. He opposes the Dragon King, Onaga, who rules by order.
Seeing Onaga's return and plans to unite the Kamidogu as a possible threat to the "never ending turmoil of life", Havik made his way to put a halt to the schemes of the Dragon King. Along the way, he encountered a severely wounded Kabal, who had just been defeated by the Red Dragon Mavado. Healing Kabal's injuries, Havik manages to convince Kabal to restore the former glory that the Black Dragon clan once possessed in the name of anomie. He did this in order to promote chaos in Earthrealm.
Havik, along with Kabal and his new Black Dragon recruits, Kira and Kobra, ventured into Outworld. There, Havik revealed his plans: lure the heroes into a battle with Onaga, and, once the Dragon King had been defeated, take down or distract the victors of the battle long enough so that Havik could consume Onaga's heart. This would grant him Onaga's ability to resurrect the dead. Havik lured the heroes to the Dragon King as planned and thus put his schemes into motion.

Signature moves

Torso Spin
Havik spins his torso around, using his arms to strike his opponent. (all games)
Diving Corpse
Havik dives under his opponent knocking him/her into the air. (all games)
Crackling Legs Projectile
Snapping both his legs at the knee joint, Havik sends a projectile from his hands that hits low due to Havik's position. (MK:D, MK:A)
Head Snap
Havik snaps his neck once and then back into place. This restores health. (all games)
Corpse Taunt
Havik bends his body down and comes back up. This also restores health. (all games)

Wednesday, November 14, 2007

MK info: Kabal



KABAL

Appearances: Mortal Kombat 3/ UMK3/MK Trilogy, MK: Deception/MK: Unchained, MK: Shaolin Monks, MK: Armageddon
Realm of Origin: Earthrealm
Species: Human
Alignment: Evil (formerly good during MK3)
Fighting styles:
Sun Bin (MK:D, MK:A)
Goju Ryu (MK:D)
Weapons:
Hookswords (all games)

Kabal was first introduced in Mortal Kombat 3, sporting long, black hair, hookswords, and a respirator. He was a mysterious chosen warrior who survived an attack from one of Shao Kahn's extermination squads. Unknown to his allies, however, he was actually a member of the Black Dragon Clan. At the time of his introduction, he appeared as a force for good, but has since reverted to his evil ways, planning to set himself as the head of the new Black Dragon clan.
Surviving an attack from Kahn's extermination squads at the time of MK3, Kabal's face was horribly mutilated, and he was kept alive by artificial respirators and an unbroken will to fight. The events of Shao Kahn's invasion had profoundly changed Kabal; he left behind his life of crime with the Black Dragon and vowed to become a force for good; at least for a time.
Between the events of Mortal Kombat Trilogy and MK: Deadly Alliance, Kabal was wounded severely in battle by Mavado, a leading member of the Red Dragon hoping to wipe out the Black Dragon. Mavado then took Kabal's trademark hookswords as a trophy.
Havik visited Kabal at the brink of death and restored him, and then instructed him to bring back the Black Dragon as a force of anarchy and decay. In spite of his previous experiences fighting alongside his Earthrealm comrades against Shao Kahn's hordes and his vow to help put an end to crime and injustice, he followed Havik's instructions seemingly without hesitation. It is believed he trained with Havik for some years, before going back to Earthrealm and killing Mavado, taking back his hookswords. He then also recruited Kira and Kobra. The three of them joined Havik on Outworld for the events of Mortal Kombat: Deception.

Signature moves

Raging Flash
Kabal runs forward at a very fast speed past his opponent, spinning them in a dizzying state. (all games)
Plasma Blast
Kabal fires a purple-colored projectile from his mask. (all games)
Sawblades
Kabal summons sawblades from the ground, cutting the opponent. (MK3, UMK3, MKT)
Nomad's Touch
Kabal thrusts out his hands towards the opponent, and - if they are in range - will be caught in an odd field that draws them in to collide with Kabal, though only the opponent gets hurt when they make contact. (MK:D, MK:A)