Showing posts with label edenia. Show all posts
Showing posts with label edenia. Show all posts

Sunday, May 22, 2011

MK 2011 info: Sindel


The mother of Kitana, QUEEN SINDEL was forced into marriage with Shao Kahn when he conquered her realm of Edenia. In an attempt to thwart the emperor's designs on Earthrealm, she sacrificed herself. Her suicide created a magical ward preventing him from setting foot there. But now the barrier has been dissolved. SINDEL has been resurrected, her mind enslaved by Shao Kahn. Earthrealm's former ally has become a deadly threat.


Signature Moves
Banshee Scream:
One of her most familiar signature moves. She screams at super high volume, and it stuns the opponent, giving her a free hit.
* The enhanced version is named Super Scream. The range has been increased and the duration of the stun is extended, as well as causing a high-pitched ringing noise.

Levitate: Sindel uses her flying abilities to float in mid-air.

Star Screamer: Sindel fires a purple fireball at the opponent. She can do this while floating in the air as well. In MK 2011, she can also fire a lower version of this projectile from a crouching position. It is also named Fireball in MK 2011.
* The enhanced version is named Power Fireball, and the enhanced lower version is named Low Fire. The fireball produced is larger is size and knocks the opponent down.

Hair Whip: Used as her grab move in previous incarnations, Sindel wraps her opponent in her hair and sends them flying to the other side of the arena.
* The enhanced version is called Hair Toss. Sindel will slam the opponent multiple times before releasing them.

Step Up: Sindel performs a gymnastic front walkover, kicking the opponent. If the move connects, she follows it up with a backward aerial cartwheel which kicks the opponent upward.
* The enhanced version is called Step Over. Instead of hitting the opponent with a cartwheel, Sindel cartwheels over the opponent and kicks him/her away.

X Ray Move - Queen B: Sindel grabs her opponent's leg with her hair, then she kicks her opponent in the groin, then she brings her elbow down on their knee, breaking it and uses her Banshee Scream to send her opponent flying in front of her.


Fatalities
Migraine:
Depending on which side the fatality is performed, Sindel screams into her opponent´s ear and the opposite half of their head explodes.

Mouthful: Sindel shoots a starscreamer into her hand and shoves it into her opponent´s mouth. She holds their mouth closed until their head explodes.

Babality: Sindel begins to float into the air, but quickly falls down in a fit of tears and Banshee Screams.

Monday, May 9, 2011

MK 2011 info: Kitana


Over 10,000 years old, PRINCESS KITANA remembers little of her early years. Her mother, Queen Sindel, died mysteriously ages ago in Earthrealm. Most of her life she has loyally served her father, Shao Kahn, in his unending quest to conquer the realms. With her closest friend, Jade, KITANA enforces his brutal will. But there is a feeling tugging at her... a feeling that the life she has known is a deception. For the moment, KITANA dutifully works to ensure Outworld's victory in this latest Mortal Kombat tournament. If she were to lower her guard, however, she might discover that her Earthrealm opponents can lead her to answers.



Signature Moves

Fan Throw: Kitana throws one of her fans to her opponent. Because the move could be executed both on the ground and in mid-air, it was a great way to finish off a combo, making her a deadly character in Mortal Kombat II.
* The enhanced version is called Charged Fan. Kitana throws one fan, and then on delay throws the second fan. You can further delay the second fan by charging. This will also increase the damage of the second fan by 1 to 2%.

Square Wave Punch: Kitana jumps into the air and attacks incoming foes with a flying punch. This attack is borrowed from Sonya during her absence in Mortal Kombat II, however, in later games that they have both appeared, both of them kept this attack (with the exception of Deadly Alliance, in which neither of them had this attack).
* The enhanced version is called Square Boost. This increases the damage.

Fan Lift: Kitana uses her fans to make the enemy levitate helplessly in the air. This attack is served as both an anti-air attack and a set-up for juggle combos, and the effectiveness of the move has decreased significantly in each game since Mortal Kombat II. In Deadly Alliance, Unchained and Armageddon, performing this move while in an unarmed fighting style will automatically switch the player into Steel Fan style. In MK 2011 this is called Upraise.
* The enhanced version is called Uplift, which uses a windstorm to keep the opponent in the air.

Pretty Kick: Kitana flies toward her opponent with multiple kicks.
* The enhanced version is called Pretty Legs in which Kitana hits an additional kick.

Cutting Fan: Kitana spins both her fans around her, dealing damage if the opponent touches her.
* The enhanced version is called Fan Dice. Kitana hits the opponent with two additional swings of her fans.

Fake Out Kick: Kitana spins one way then reverses to kick the opponent in the shin.

X-Ray Move - Fan-Tastic: Kitana starts by throwing her fans. If they hit the opponent, she teleports behind them and lodges the fans into their skull dealing damage to it and the neck. She teleports again in front of her opponent and grabs the fans. Then she lodges them in her opponents eyes damaging them and the skull.


Fatalities

Fan Opener: Kitana uses her fans to chop off the opponent's arms before slicing their head off at the jaw line as they drop to the ground.

Splitting Headache: Kitana drives one of her fans into her opponent's body and opens it up, slicing through the front. She then does the same to the head, whereby the opponent collapses.

Babality: Kitana turns into a baby and takes out her bladed fans. She flaps them causing her to fly and then lets go of them, falling on the ground with the fans falling right next to her, then starts crying.

Wednesday, May 4, 2011

MK 2011 info: Jade


An assassin for Shao Kahn, JADE has earned a reputation as an agile and stealthy warrior. Her family was Edenian nobility and served the emperor once he conquered their realm, giving Jade to him as tribute when she was a child. After years of rigorous training in the art of kombat, Shao Kahn awarded her the position of Bodyguard to Princess Kitana. Over the centuries she and Kitana have become close friends, which makes Jade's secret orders from Shao Kahn painful to accept: Should Kitana's loyalty falter, Jade must kill her friend.


Signature Moves

Razor-Rang: Jade throws a razorang at her opponent. In the 2D games, there were three variations of this move: one that curved up (Razor-Rang Up), one that curved down (Razor-Rang Down), and one that returned if it missed the opponent.
* The enhanced version is called Reboomerang in which the razor-rang returns to strike the opponent a second time. The enhanced upward throw is called Reboomerang Up, and the enhanced lower level throw is called Reboomerang Down.

Blazing Nitro Kick: Jade illuminates herself with a green force and kicks her opponent.
* The enhanced version is called Eclipse Kick. This makes the kick go full screen and increases damage.

Dodging Shadows: Jade puts a forcefield around herself which causes projectiles to go through her. This move is taken in reference to her automatic immunity to projectiles in MKII. In MK 2011 this is called Shadow Flash.
* The enhanced version is called Shadow Glow and illuminates Jade in a purple glow instead of a green glow as well as give her armor, which makes her immune to every kind of attack. But still takes the damage like normal.

Staff Overhead: Jade jumps up and smashes the opponent with her staff.
* The enhanced version is called Staff Smash. Jade jumps and smashes the opponent quicker than Staff Overhead.

Staff Grab: Jade grabs the opponent by the chest with her staff and slams them behind her.
* The enhanced version is called Staff Slam in which Jade slams the opponent and additional two times.

X-Ray Move - Staff Buster: Jade rushes behind her opponent, grabs her staff and slams it in the groin. She then pulls it out and smashes them in the back with it, damaging their spine and nearby bones.


Fatalities

Half Mast: Jade kicks the opponent into the air and plants her staff into the ground, after the opponent is impaled by the staff, she rips off his/her head and sticks it at the top of the staff.

Head-A-Rang: Jade
throws a Razor-rang at the opponent, cutting off their head. The head stays on the opponent's body as if it wasn't cut. Jade then kicks the body away, letting the head fall off. As she kneels down to catch the opponent's head with one hand, she catches the returning Razor-rang with the other.

Babality: Giggling, Jade throws a razor-rang, but it comes back and hits her on the head, making her cry.

Friday, April 9, 2010

MK vs DCU info #5: Kitana


Princess of Edenia, Kitana fights to free her realm from the oppression of Shao Kahn. Long ago, her realm was merged with Outworld when the emperor successfully invaded. When Earthrealm came under threat, she fought beside her new allies Liu Kang, Raiden, and the Forces of Light to deny the emperor another konquest. Having returned to Outworld, she has discovered a new threat and must uncover the truth behind the devastation.

Signature Moves

Ground Fan: Kitana throws one of her fans to her opponent. Because the move could be executed both on the ground and in mid-air, it was a great way to finish off a combo, making Kitana a deadly character in Mortal Kombat II.

Square Wave Punch: Kitana jumps into the air and attacks incoming foes with a flying punch. This attack is borrowed from Sonya during her absence in Mortal Kombat II, however, in later games that they have both appeared, both of them kept this attack (with the exception of Deadly Alliance, in which neither of them had this attack).

Fan Lift: Kitana uses her fans to make the enemy levitate helplessly in the air. This attack is served as both an anti-air attack and a set-up for juggle combos, and the effectiveness of the move has decreased significantly in each game since Mortal Kombat II. In Deadly Alliance, Unchained and Armageddon, performing this move while in an unarmed fighting style will automatically switch the player into Fan style.

Fan Swipe: Kitana swipes at her enemy with her razor sharp fan.

Pixie Dust Teleport: Kitana disappears in a violet cloud and reappears behind her opponent. This move is borrowed from Jade.

Rolling Fury: Kitana rolls under her opponent and trips them up. This move is ironically similar to Mileena's Rolling Thunder.

Razor's Tip: Kitana spins both her fans around her, dealing damage if the opponent touches her. This is similar to Kano's Blade Spin.

Fatalities

Kiss of Death: Kitana removes her mask and kisses her opponent on the cheek, who expands like a huge balloon before exploding into pieces. In UMK3, the opponent stretches to enormous size before exploding to pieces. In Deadly Alliance, the victim inflated several times (vomiting blood in between) before exploding.

Fan Chop: Kitana throws her fans at the foe's torso, killing them.

Saturday, December 29, 2007

MK info: Taven


TAVEN

Appearances: MK: Armageddon
Realm of Origin: Edenia
Species: Edenian, Half-God
Alignment: Good
Fighting styles: Gold Dragon
Weapons: Drakesword

Taven made his first appearance in Mortal Kombat: Armageddon as the game's hero, featured as the main character in the game's Konquest mode. He is a half-god and the oldest son of Argus, the Protector of Edenia, and Delia, a powerful sorceress who has the ability to see into the future. He also has the ability to control fire, much like his brother Daegon.
The Konquest Mode in Armageddon revolves around a contest between Taven and Daegon set by their father to save the realms from Armageddon. They are sent to Earthrealm and are kept in incubation by two dragons, Caro and Orin, until Blaze calls for them to be awakened and the quest to begin. Their task is to find and defeat Blaze. The victor would succeed his father's place, becoming a full god and Protector of Edenia. He would also decide the fate of the rest of the kombatants.
When Taven is released by his dragon, Orin, he finds that his brother, Daegon, had been prematurely awakened centuries ago. Taven soon discovers that his brother had become corrupted during this time. Daegon's dragon, Caro, reveals to Taven that he killed their parents and formed the Red Dragon clan in order to locate Blaze sooner, as well as to eliminate the competition: his own brother.
Eventually, Taven confronts Daegon in battle on the edge of the crater that Armageddon is said to begin in. Taven emerges victorious, defeating his brother. The Pyramid of Argus then rises from the ground nearby. Fighting his way to the top, Taven finally reaches the end of his quest to save the realms and decide the fate of the other fighters. Not knowing if his victory would disarm the rest of the combatants or kill them all, Taven manages to defeat Blaze in Mortal Kombat. In the end, however, his victory over Blaze does neither of the above, instead actually increasing the powers of the kombatants below, potentially exacerbating the onset of Armageddon. As a result, Taven will make it his duty as a new god to delay Armageddon until a solution can be found.

Signature moves

Fireball/Inner Fire
Taven blasts a fireball at his opponent. In Konquest mode, this attack will often gib enemies with a single hit.
Ground Pound/Ring of Hatred
Taven rises into the air and smashes his fist into the ground, causing a shockwave of fire. In Konquest mode, this attack is used to activate Ground Pound markers, or switches placed in the earth.
Godly Charge
Taven charges forward, ramming his opponent with his shoulder in a show of fire.
Speed of Light
Taven dashes instantly toward his opponent, connecting with three hits.
Escape Move
Taven vanishes and reappears elsewhere, allowing him to quickly evade his enemies. This is a supermove only used during Konquest mode.
Time Stop
Taven halts time, freezing nearby enemies for a short period. This is a supermove only used during Konquest mode.

Friday, December 28, 2007

MK info: Daegon


DAEGON
Appearances: Mortal Kombat: Armageddon
Realm of Origin: Edenia
Species: Edenian, Half-God
Alignment: Evil
Fighting styles: Fu Jow Pai
Weapons: Drakeswords

The main villain of Mortal Kombat Armageddon, Daegon is the evil brother of Taven, and the second son of the Edenian protector god Argus (also the father of Rain) and the prophet Delia. Contrary to his appearance, he is actually the younger brother of Taven. When Delia foretold the future of the realms as Armageddon, Argus had his sons put into incubation guarded by two dragons. They would be awakened one day to fight Blaze and save the realms from Armageddon.
Daegon and his brother Taven have been put in a contest by their parents. They have been put to a long sleep and were to be awakened by their guardian dragons when the time for the quest to begin will come. Daegon awoke prematurely due to an error by his guardian dragon Caro, who lost mental contact with Blaze and mistakenly believed that to be the signal to release Daegon. Daegon had become crazed and corrupted as a result, and founded the Red Dragon crime organization, which had its main target in finding Blaze and used Caro to open portals as transportation. In later years he used the DNA of Caro, whom he had imprisoned, to create human-dragon hybrids, and using the dragon's ability to create portals to transport his clan anywhere they needed to go. The quest required that both brothers take a weapon that was given to them by their father (the Drakeswords) and a gift from their mother (their armor). When Daegon made it to the temple of where the swords were, he took them both.
Daegon enlisted the help of Shinnok, who lied to him by saying that his parents were aiding his brother. Daegon confronted and killed them. When Taven was awakened, Daegon used his Red Dragon troops in attempt to get rid of his brother. Taven chased Daegon down to the Netherrealm, but left without finding him, because Shinnok lied to him that Daegon had already left the realm. Taven and Daegon eventually reached Edenia, where they fought for the right to contest Blaze. Daegon was then defeated by his brother.

Signature moves

Fiery Hands
Daegon blasts a fireball at his opponent.
Cloak of Avoidance
Daegon spins backwards, then shoots forward with a devastating punch that knocks his opponent back.
Rushing Shoulder
Daegon charges forward and crouches, ramming his opponent with his shoulder.
Rolling Hatred
Daegon rolls toward his opponent and delivers an uppercut that sends him or her into the air.

Saturday, November 24, 2007

MK info: Tanya



TANYA

Appearances: Mortal Kombat 4/MK Gold, MK: Deception/MK: Unchained, MK: Armageddon
Realm of Origin: Edenia (now based in Outworld)
Species: Edenian outcast
Alignment: Evil
Fighting styles:
Zi Ran Men (MK:D)
Yue Chuan (MK:D, MK:A)
Weapons:
Boomerang (MK4, MKG)
Kobu Jutsu (MK:D, MK:A)

Tanya is a slender, gloomy female from Edenia. Originally introduced as relatively innocent, she quickly turned out to be corrupted by evil, as evidenced in her adherence to the worshipping of Shinnok and her later service to both the Deadly Alliance and Onaga. She seems to view herself as more of a survivor rather than anything else, justifying her choices as being the "right decisions". Tanya is one of the few lady henchmen from the Mortal Kombat series, and prides herself on her superior knowledge of dark magic and diplomacy. Because of her frequent betrayal of the Edenian cause, she has earned the rivalry and bitter hatred of Jade.
It is unknown when Tanya fell to the lure of the dark side of existence. Possible explanations may have been her youth under the harsh regime of Shao Kahn, when Outworld and Edenia were still merged, or her attraction to the forbidden areas of magic, which led her to make contact with Shinnok. Her upbringing on Outworld may also explain her total lack of affinity with her native realm Edenia.
At any rate, Tanya first appeared on the stage during the events of Mortal Kombat 4. As the daughter of Edenia's ambassador to new realms, she invited a group of refugees fleeing their own world into the peaceful realm of Edenia. However, the refugees were in actuality a disguised Shinnok, along with Quan Chi, and their Netherealm forces. Thanks to Tanya's treachery, Shinnok was free to wage war against the gods. During this time, she attempted to lure Liu Kang into a trap, but the attempt did not succeed, and Shinnok's power base was soon destroyed. With her master gone, and herself a wanted traitor in Edenia (having earned in particular the wrath of Jade), Tanya fled to Outworld.
Years later, Tanya resurfaced in the Deadly Alliance's ranks as an enforcer (although she preferred the term "ambassador" and was not a playable character in the game). She imposed Shang Tsung and Quan Chi's will upon the denizens of Outworld. But when the Deadly Alliance crumbled, Tanya found herself alone once more, and desired to return to Edenia. She was found, however, by Baraka, who gave her the choice of serving the newly resurrected Onaga or dying. She joined the ranks of the Dragon King, who was searching for ancient incantations that would enable him to fuse the Kamidogu into one, and thus acquire incredible power. Believing that such information still existed in Edenia, Tanya brought Onaga to her native realm.

Signature moves

Surging Blast
Tanya shoots a purple projectile at her opponent. In Deception and on, the projectile is changed to a fireball. (all games)
Air Fire Blast
While in the air, Tanya shoots a downward fireball to her opponent. (all games)
Split Flip Kick
Tanya performs a flipping split kick to her opponent. In Deception, a flame surrounds her while performing this attack. (all games)
Corkscrew Kick / Human Cannon Drill
Tanya shoots herself into her opponent in a kick motion and knocks them out, her legs resembling a drill. This move resembles one of Cammy's (a character from Street Fighter series) signature moves called Spiral Arrow, in which she does nearly the same action mentioned. (all games)
Find Me
Tanya disappears in an orange cloud of smoke and turns invisible. (MK:D, MK:U, MK:A)

Friday, November 16, 2007

MK info: Rain



RAIN
Appearances: Ultimate Mortal Kombat 3/Mortal Kombat Trilogy, MK: Armageddon
Realm of Origin: Edenia
Species: Edenian, Half-God
Alignment: Evil
Fighting styles: Zi Ran Men (MK:A)
Weapons: Storm Sword (MK:A)

Rain first appeared in the 16-bit console versions of Ultimate Mortal Kombat 3 as a purple palette-swapped ninja. As a half-god and an Edenian, he has the ability to control water (unlike his half-brothers, who have the ability to control fire).
Rain is from the ancient realm of Edenia. As a small child, he bore witness to the invasion of his home world at the hands of Shao Kahn. During the chaos that ensued, Rain was smuggled away while his adopted father stayed behind to perform his duties as a general in the Edenian army. Edenia's armies were crushed in the Outworld invasion, and Rain's adoptive father was subsequently killed by Kahn.
Thousands of years later, Rain mysteriously returned during the invasion of Earthrealm and was attacked by Kahn's extermination squads. Given the choice to fight for Kahn or be killed, he knowingly turned his back on his homeworld, and he chose to side with Shao Kahn. Either out of fear, cowardice, or ulterior motives, he aided Kahn in his plans for the conquest of Earthrealm. Trained in the art of combat, Rain fought whole-heartedly to destroy Earth's warriors.
During the events of Mortal Kombat: Armageddon, Rain learned of his true Edenian heritage. Quan Chi informed Rain that he is actually a direct descendant to Argus, the protector god of Edenia. Rain then started to refer to himself as a prince of the realm, as seen in Armageddon's Konquest mode, but he still chooses to fight on the side of evil. He wishes to kill both Taven and Daegon in order to be able to win the ultimate prize and power promised from defeating Blaze.

Signature Moves

Mind-Control Orb
Rain projects a light-blue sphere of water at his opponent, which shatters as it hits. A successful hit allows Rain to move his opponent's body in any direction for a few seconds. (UMK3, MKT)
Shocking Bolt
Rain raises his arm and summons a blue lightning bolt that smashes down on opponents, bringing them in the air to set them up for combos while they fall. This attack was given to Nightwolf in Mortal Kombat: Deception, but it only knocked opponents to the ground instead of bringing them into the air. In Mortal Kombat: Armageddon, both Nightwolf and Rain were given this move. He now raises both his arms and the attack brings opponents into the air as before. (all games)
Super Roundhouse
Rain's roundhouse sends his opponent clear to the other side of the screen. It does less damage than other characters' normal roundhouses, but it can set up opponents for combos that other characters' roundhouses could not. The third consecutive super roundhouse will not clear the opponent to the other side, but in spite of this, an infinite Super Roundhouse combo is possible under certain conditions, giving Rain a reputation as one of the cheaper characters to play. (UMK3, MKT)
Water Blast
Rain shoots a jet of water at his opponent. (MK:A)
Mystic Vapors
Rain creates a puddle of water below himself, sinks into it, and reappears behind his opponent. (MK:A)
Windy Feet
Rain jumps into the air and lunges forward feet first, propelling himself with a constant blast of water. (MK:A)

Tuesday, November 6, 2007

Mk info: Sindel



SINDEL
Appearances: Mortal Kombat 3/UMK3/MK Trilogy, MK: Deception/Unchained, MK: Armageddon
Realm of Origin:
Edenia
Species: Edenian
Alignment: Good
Fighting styles:
Zha Chuan (MK:D, MK:A)
Fu Jow Pai (MK:D)
Weapons:
Kwan Dao (MK:D, MK:A)

Sindel is a distinctive character in the Mortal Kombat series (and in fighting games in general) in more than one way. She is older than most fighting game characters, with flowing grey hair and a regal attitude befitting of her role as Queen of Edenia. Another factor that contributes to her uniqueness is the fact that at one point in the series, she was actually undead. In spite of her gloomy, gothic appearance, Sindel is benevolent in nature. She rules the realm of Edenia alongside her daughter, Princess Kitana. Sindel's power appears to be more of an inner, ethereal nature, however, and she has a natural affinity with aerial magic, as evidenced by her ability to levitate and manipulate sonic waves.
Sindel's storyline begins tragically 10,000 years ago, when her kingdom was invaded by Shao Kahn, and she was forced to watch as her husband, King Jerrod, was killed, her people enslaved, and then-infant Kitana adopted by Kahn as his daughter. This proved too much for her, as a mother, wife, and queen, and soon after the invasion, she committed suicide.
However, this would not be the end of her. Gaining aid from thefallen Elder God Shinnok, Shao Kahn would conspire to bring her back to life, but not in Outworld. Instead, her resurrection would take place on Earth, which would allow Shao Kahn to step through the borders separating the realms and claim her for himself, thus forcing a merger between Earth and Outworld. She would also be revived in a brainwashed state, with no knowledge of her past and having complete loyalty to Kahn. After the sorcerer Shang Tsung failed to secure Earth via the Mortal Kombat tournament, Kahn implemented this plan, and was partially successful; Sindel was reborn just as was planned, but Kahn was only able to garner a partial merger of the realms by her revival before Earth's warriors defeated him. However, Kahn didn't just lose Earth in his defeat; Kitana - realizing that her mother was alive - succeeded in procuring an audience with her and convincing her of her true past, thus turning Sindel against the emperor. As Kahn's defeat also succeeded in separating the Outworld from their homerealm of Edenia, Sindel took up her rightful place on its throne, and vowed not only to rebuild their home, but to also bring down Shao Kahn for his many crimes.

Signature moves

Banshee Scream
Sindel screams and stuns the opponent for a free hit. (all games)
Levitate
Sindel uses her flying abilities to float in mid-air. (MK3, UMK3, MKT)
Fireball / Star Screamer
Sindel fires a ball of energy from her mouth. In Mortal Kombat 3, UMK3, and MK Trilogy, Sindel can perform this move while floating in the air as well. She could also fire two energyballs at once in Trilogy. (all games)
Sliding Foot Grab
Sindel slides forward, face down on the ground with her arms reaching out to grab the opponent's legs. When she does, she bends up her legs to kick the opponent in the face and knock them down. (MK:D, MK:U, MK:A)

Thursday, October 25, 2007

MK info: Jade



JADE

Appearances: Mortal Kombat II (secret character), Ultimate Mortal Kombat 3/MK Trilogy, MK: Deception/Unchained, MK: Shaolin Monks, MK: Armageddon
Realm of Origin: Edenia
Species: Edenian
Alignment: Good
Fighting styles
Fan Zi (MK:D, MK:A)
Kuo Shou (MK:D)
Weapons
Steel fans (MKII)
Bo (all other games)

Jade is a childhood friend of Princess Kitana. While her motives were unclear, she served Shao Kahn alongside Kitana and Mileena as his personal assassin. When Kitana finally turned against Shao Kahn, Jade was ordered to capture her for the Emperor. She ultimately chose to join her friend and has since loyally assisted Kitana in her quest to free their native realm and restore its beauty. Now residing in the freed Edenia, Jade is a General of the Edenian Army and continues to dutifully serve Kitana and her mother Sindel.
As a female assassin adorned in a green skin-tight outfit, Jade was initially very similar in appearance to Kitana and Mileena, the only noticeable difference being her darker skin. She appeared first as a hidden, unplayable character in
Mortal Kombat II and would later become a regular character in Ultimate Mortal Kombat 3. Her main weapon of choice is a metal staff, but she also uses razor-edged boomerangs (dubbed "razorangs") as well.
Jade was not present during the events of Mortal Kombat Gold. It was at this time that Tanya betrayed Edenia to Shinnok and earned Jade's wrath. In Mortal Kombat: Deception, it was revealed that Jade had attempted to join Kitana and her allies in the battle against the Deadly Alliance. She had arrived too late, finding her friend's body lying on the ground with the other Earthrealm warriors. Heartbroken, Jade knelt beside her fallen friend's side and noticed a large creature approaching. She then hid in the nearby shadows and witnessed this evil menace, Onaga the Dragon King, resurrect the bodies of Kitana and her fallen friends. While they were resurrected, they were also placed under an evil spell and were told to meet up with the force controlling them at the Living Forest.
Jade followed in secret, only to discover that they were going to invade Edenia and hold Queen Sindel prisoner. Jade returned to Edenia to find Queen Sindel behind bars and guarded by her own daughter. Sindel could have fought for her freedom, but she couldn't bring herself to attack Kitana. Jade attacked Kitana and managed to trap her in a cage of her own while she freed Sindel. Kitana then began shouting for the guards to capture them, forcing Jade and Sindel to flee to the portal into Outworld. Before they went through the portal, Jade caught a glimpse of her enemy, Tanya, standing next to Onaga. Ermac and Liu Kang were the ones successful in freeing Kitana (along with Jax Briggs, Johnny Cage, Sonya Blade and Kung Lao) from Onaga's control.
Currently in Outworld with Kitana and Sindel, Jade has made it her personal mission to seek justice (or perhaps vengeance) against Tanya, who has betrayed Edenia yet again.

Signature moves (excluding those in MK II, in which Jade uses some of Kitana's and Mileena's moves)

Razor-Rang
Jade throws a razored-boomerang at her opponent. In the 2D games, there were three variations of this move: one that curved up, one that curved down, and one that returned if it missed the opponent. (all games)
Blazing Nitro Kick
Jade illuminates herself with a green force and kicks her opponent.This move is borrowed from Johnny Cage. (all games)
Dodging Shadows
Jade puts a forcefield around herself which causes projectiles to go through her. (all games)
Vanishing Winds
Jade spins with a cloud of green smoke surrounding her and appears behind her opponent. (MK:D, MK:U, MK:A)

Thursday, October 18, 2007

MK info: Kitana




KITANA

Appearances: Mortal Kombat II, Ultimate Mortal Kombat 3/Mortal Kombat Trilogy, Mortal Kombat Gold, MK: Deadly Alliance, MK: Shaolin Monks, MK: Unchained, MK: Armageddon
Realm of origin: Edenia
Species: Edenian
Alignment: Good
Fighting styles:
Eagle Claw (MK:DA, MK:U)
Ba Gua (MK:DA, MK:U, MK:A)
Weapons:
Steel Fans (all games)
Flying Blade (MKG)

A primary hero in the Mortal Kombat saga, Kitana is the princess of Edenia and the daughter of Queen Sindel. She is over 10,000 years old, yet she appears only to be in her mid twenties to early thirties. Through the years, she has risen to great importance, first as the loyal stepdaughter of Shao Kahn; then his enemy, tearing herself away from his grasp and freeing her home realm of Edenia; and then leading an army into Outworld to combat any chance of Shao Kahn rising to power again. Kitana is a strong combination of discipline, intelligence, love, and perseverance. She shared a subtle love interest with Earthrealm champion Liu Kang, until he was murdered by the Deadly Alliance. She has aligned herself on the good side, despite her loyalty to Shao Kahn for most of her life until learning the truth about her past and real family.
She was introduced as Shao Kahn's personal assassin and daughter, but it was hard to guess her true feelings or alignment, which were revealed to the Earthrealm warriors during the tournament. She was not the daughter of Shao Kahn, but was in fact his stepdaughter, adopted by Kahn after he seized the realm of Edenia. To strengthen Kahn's claims to the Edenian throne, he killed its king, Jerrod, and married Jerrod's wife Sindel, who was Kitana's mother and would later commit suicide, when Kitana was still a child. Suspecting Kitana would someday learn the truth, Kahn instructed Shang Tsung to create a twin for Kitana, Mileena; although she was actually a grotesque and evil clone originally meant to replace her, she was instead used to keep watch over Kitana.
Kitana grew up dutifully loyal to Shao Kahn, whom she believed was her real father. She grew up to be one of Shao Kahn's personal assassins, alongside her "sister" Mileena, and her good friend
Jade. At some point in Kitana's life, she finally discovered the truth about her real father, Mileena's origins, and how Shao Kahn conquered her realm through constant visions in her dreams.
Appalled, disgusted, and devastated that her whole life had been a lie, Kitana vowed to do all in her power to overthrow Shao Kahn and restore Edenia to its former beauty and perhaps by doing so, redeem herself for all the evil she committed while serving him.
Kitana's chance finally came during Mortal Kombat II, when Shao Kahn and Shang Tsung lured Earth's heroes into Outworld. Kitana entered the tournament, but secretly began to contact one of Earth's heroes (most likely Liu Kang) trying to help them defeat Kahn. However, Kitana's efforts were discovered by her clone Mileena. Mileena attacked her traitorous "sister", forcing Kitana to defend herself. She defeated and killed Mileena but this act revealed that she was no longer loyal to Shao Kahn.
After the Earthrealm warriors escaped from Outworld, Kitana found herself accused of treason and sentenced to death for killing Mileena. However, after Sindel's resurrection and Shao Kahn's subsequent invasion of Earthrealm, she managed to escape and rejoin her newfound allies from Earth. Her main purpose was to convert the resurrected Sindel and remove the evil taint in her soul, but also had to contend with her friend Jade, who was sent by Kahn to capture her. Kitana managed to convince her to also turn against Kahn and join the forces of good. Jade then helped Kitana defeat Reptile, another assassin sent by Kahn to capture her. Eventually, Kitana succeeded in freeing her mother Sindel from Kahn's grasp, which ultimately was crucial to his subsequent defeat at Liu Kang's hands. Kitana and Sindel were able to separate Edenia from Outworld. Before leaving Earthrealm, Kitana thanked Liu Kang for all he had done.

Signature moves

Fan Toss / Ground Fan
Kitana throws one of her steel fans to her opponent. Because the move could be executed both on the ground and in mid-air, it was a great way to finish off a combo, making Kitana a deadly character in Mortal Kombat II. In Deadly Alliance, Kitana also has the option to throw her steel fan, but there's a catch: if the thrown fan connects, it would impale the enemy; if it missed or was blocked, it was gone entirely. Whether it connected or missed, Kitana was only able to throw her fans once per round. This has been altered in Armageddon, as she can use multiple fan tosses in a single round, and the thrown fan only cuts the enemy and falls away, as her original fan projectile from the second game did. (all games)
Square Wave Punch
Kitana jumps into the air and attacks incoming foes with a flying punch. This attack is taken from Sonya during her absence in Mortal Kombat II, however, in later games where they both appeared, both of them kept this attack (with the exception of Deadly Alliance, in which neither of them had this attack). Interestingly, Sonya has this attack with a name change, "Face Planter", in Armageddon, while Kitana still has this attack with its original name. (MKII, UMK3, MKG, MK:SM, MK:A)
Fan Lift
Kitana spins her fans, levitating her opponent helplessly in the air. This attack served as both an anti-air attack and a set-up for juggle combos. This was one of the most devastating moves in MKII as players could avoid jump attacks and handicap the player for a limited time, yet the effectiveness of the move has decreased significantly in each game since then. In Deadly Alliance and Armageddon, performing this move while in an unarmed fighting style will automatically switch the player into Steel Fan style. (all games)
Fan Swipe
Kitana slashes at her enemy with her razor sharp fan. (MKII, MKG)
Pretty Kick
Kitana flies toward her opponent, kicking him/her multiple times. (MK:DA, MK:U, MK:A)
Pixie Dust Teleport
Kitana disappears in a violet cloud and reappears behind her opponent. This move is taken from Jade. (MK:A)