Showing posts with label elder god. Show all posts
Showing posts with label elder god. Show all posts

Monday, May 16, 2011

MK 2011 info: Raiden


RAIDEN is the God of Thunder and Protector of Earthrealm. Ageless and wise beyond measure, he leads Earthrealm's mortals in the endless battle against the forces of darkness. When Shao Kahn, Emperor of Outworld, threatened to merge his realm with Earthrealm, an overwhelmed Raiden implored the Elder Gods to give Earthrealm a fighting chance. Thus the Mortal Kombat tournament was created. For millennia Shao Kahn has been kept at bay, but nine consecutive losses to Goro have eroded hope that Earthrealm can be saved. Determined to prevent Armageddon, RAIDEN tirelessly quests to find a champion worthy of Mortal Kombat.


Signature Moves

Teleport: At will Raiden would vanish and reappear behind his opponent.
* The enhanced version is called Sparkport and will have Raiden appear behind the opponent and quickly teleporting back in front.

Electricity: Raiden sends a bolt of lightning flying at his opponent. In MK 2011 this is known as Lightning.
* The enhanced version is called Bolt. Raiden fires two bolts, one behind and one in front of him. The one behind him wraps around the map hitting the opponent in the back. It can also be known as Reverse Electricity.

Torpedo: Raiden flies at his opponent and pushes them against the wall. He could perform the move in the air. In MK2011, the move is named Electric Fly.
* The enhanced version is called Thunder Fly. This increases the attack's speed.

Shocking Touch: Raiden grabs his opponent and holds them in the air while electrocuting them, then punches them to the ground. In MK 2011 this is named Electrocute.

Shocker: Raiden grabs his opponent and electrocutes them. In MK 2011 this is the enhanced version of Electrocute. This lets Raiden grab the opponent one step farther.

Vicinity Blast: Raiden performs a closer range version of his lightning, but with more knockback and a wind effect to it, which can be charged up. In MK 2011 it can't be charged.
* The enhanced version is called Vicinity Burst. This knocks the opponent back.

X-Ray Move - Shock Therapy: Raiden teleports behind the opponent and elbows their back damaging their spine, heart, and ribs. Raiden then teleports in front of them to karate chop their skull. Raiden finally sends a bolt of electricity through his opponents head.


Fatalities

Just A Scratch: Raiden electrocutes his opponent's arms off, then electrocutes his/her legs as well. He then grabs his opponent and slams his/her head onto the ground, crushing it.

Transplant: Raiden teleports behind the opponent and rips out the brain and an organ from the torso. He then casts lightning on them and puts them back in place. The head starts to glow, and blows up. Then the same thing happens with the torso.

Babality: Raiden lifts his hands up and lighting appears from it until a thunderbolt almost strikes him, making him crawl into a ball, thus causing him to cry in fear.

Monday, April 5, 2010

MK vs DCU info #1: Raiden


Raiden: God of Thunder, Protector of Earthrealm. Ageless and wise beyond measure, he is the defender who rallies Earthrealm's mortals to fight against the forces of evil. When his brother, Shao Kahn, Emperor of Outworld, finally invaded Earthrealm, only Raiden and his Forces of Light stood between slavery and freedom. As Earthrealm merged with Outworld, Raiden held the line and fought back against the emperor, defeating him and freeing Earthrealm. It seemed that peace was finally achieved, but the battle for Earthrealm had only just begun."

Signature moves

Teleport: Raiden would vanish at will and reappear behind his opponent.
Electricity: Raiden sends a bolt of lightning flying at his opponent.
Body Torpedo: Raiden flies at his opponent and pushes them against the wall.
Lightning Shocker: Raiden grabs his opponent and electrocutes them.

Fatalities

Electrocution III: Raiden
charges electricity into his hand and grabs his opponent, sending it through their body. The electric shock burns off all the opponent's flesh, leaving behind their smoking skeleton.

Electric Slam: Raiden grabs the opponent, zaps them for a bit, then flies up in the air with them. A couple seconds later, the opponent falls back down and lands headfirst in the ground.

Thursday, November 22, 2007

MK info: Fujin



FUJIN

Appearances: MK Mythologies: Sub-Zero, Mortal Kombat 4/ MK Gold, MK: Armageddon
Realm of Origin: The Heavens
Species: God
Alignment: Good
Fighting styles: Lui He (MK:A)
Weapons:
Plasma Crossbow (MK4, MKG)
Devastator (MK:A)

First appearing as an unnamed boss in the adventure title Mortal Kombat Mythologies: Sub-Zero, Fujin made his debut as a playable character during Mortal Kombat 4 portrayed as the God of Wind. Along with Raiden, Fujin is the another character in the series to have originated from Japanese folklore, based on the Japanese wind god of the same name. He appears as a tall, ageless, muscular human with long white hair bound in a ponytail and glowing white eyes. As expected, he has a great variety of wind-oriented attacks at his disposal. Although more indifferent and abstract in character than Raiden, Fujin is also depicted as being concerned with the fate of Earthrealm.
He would remain inactive until the events of Mortal Kombat 4, being one of the few remaining Earthrealm gods not destroyed by Shinnok. He joined Raiden in his battle against his old enemy, assisting the Earthrealm forces in emerging victorious. After Shinnok's defeat, Fujin consulted with the Elder Gods. They revealed to him that he had a new task. Raiden appeared before him and informed him of his own impending ascension to the pantheon of Elder Gods. Earthrealm would be in need of a new protector and Fujin was the one Raiden had chosen. Fujin accepted the position and promised Raiden that he would not fail him.
During the time of Mortal Kombat: Armageddon, Fujin became aware of a stark change in Raiden. He saw that the thunder god, while still seeking to protect Earthrealm, had grown to be ruthless. Raiden was now commanding the reanimated corpse of Liu Kang, who was killing many innocent people for unknown reasons. Fujin allied with Kung Lao in hopes that they could possibly find a way to save both Raiden and Liu Kang. From Kung Lao he learned of Johnny Cage's gathering of the Forces of Light and the mention of the brothers Taven and Daegon. It is revealed that Fujin had been a friend of their family for ages, and that he had questioned their father Argus when the two disappeared. He realizes that Argus placed them on a quest, but now this quest was becoming corrupted by evil. Fujin then goes to search for both brothers, hoping to prevent their progress and learn the true purpose of their quest.

Signature moves

Dive Kick / Wind Kick
Fujin jumps into the air and performs dive kick that is trailed by white lines. (all games)
Tornado Lift /Air Funnel
Fujin summons a small funnel-like gust of wind that suspends his opponent in the air for a few seconds. While the opponent's in the air, he also could slam his opponent to the ground by using his wind powers. (all games)
Whirlwind Spin /Gusting Cyclone
Fujin rapidly spins in place. If the opponent gets caught in his path, they get sucked in. (all games) Tornado Wind
Fujin spins and fires a small tornado. If it hits the opponent, they are momentarily suspended in the air, open for a free hit. (MK:A)
Rising Knee
Fujin sweeps forward while floating and kness his opponent. (MK4, MKG)

Tuesday, November 20, 2007

MK info: Shinnok



SHINNOK

Appearances: MK Mythologies: Sub-Zero, Mortal Kombat 4/MK Gold, MK: Armageddon
Realm of Origin: Void
Species: Fallen Elder God
Alignment: Evil
Fighting styles: Kuo Shou (MK:A)
Weapons:
Battle Staff (MK4, MKG)
Amulet Staff (MK:A)
Shinnok is a vengeful and powerful fallen Elder God who appeared in Mortal Kombat 4, Mortal Kombat Gold and Mortal Kombat Mythologies: Sub-Zero as the primary villain. He is also a playable character in Mortal Kombat Armageddon, as well as appearing in its "Konquest" mode.
Shinnok's fall from grace was caused by his lust for power, and more specifically, his desire to take Earthrealm for himself. At the dawn of time, when the realms were created, Shinnok desired to rule Earthrealm and thus acquire for himself immense power. However, Shinnok couldn't enter Earthrealm without the Elder Gods becoming aware of his actions. To resolve this issue without directly defying the sacred rules, Shinnok created a powerful amulet, weakened the dimensional barriers, and entered Earthrealm. During the war against his fellow gods, he came into direct conflict with the thunder god Raiden.
During the final stages of this war, Raiden was forced to choose between sacrificing Earth's indigenous races, or ceding the rule of Earthrealm to Shinnok. The angered Elder Gods intervened and assisted Raiden in his struggle. Raiden defeated Shinnok and stripped him of his amulet. Shinnok was then banished to the deepest regions of the Netherealm. However, at the expense of Shinnok's defeat, the dimensional fibers of the worlds were severely weakened, and the Saurians, Earth's indigenous life form at the time, were nearly exterminated.
In the Netherealm, Shinnok endured constant torture from the Netherealm's overlord, Lucifer. Shinnok was at his mercy until he encountered a sorcerer, Quan Chi, who could travel through the realms at will. Quan Chi agreed to help Shinnok overthrow Lucifer and take his throne, thus becoming ruler of the Netherealm. As payment for Quan Chi's efforts, Shinnok endowed him with incredible powers, making him arch-sorcerer of the Netherealm. During his time in the Netherrealm, Shinnok built a massive army and a fanatical cult of demons called the Brotherhood of Shadow, dedicated to worshiping him. He changed the Netherealm's appearance as well, making it closer to that of Earthrealm.
Unlike Shao Kahn, Shinnok relies less on brute strength and fear-mongering, and more on magical powers and ancient artifacts. He is the ruler of the Netherealm, possessing millions of years' worth of knowledge and power, including the ability to impersonate other beings perfectly.
Shinnok demands unwavering faith and loyalty from his followers, and will not hesitate to kill anyone who doubts or challenges him. Like Raiden, it is unlikely that he can ever be truly killed, since he is a god and thus immortal; if his mortal form is destroyed, he will simply reform himself, usually back in the Netherrealm where he was originally banished.

Signature moves

Moveset Copy
Shinnok can copy the moveset of any kombatant, for a short period of time. (MK4, MKG)
Judgment Fist
Shinnok fires a fist-shaped skeletal hand to his opponent. (MK:A)
Summoned Fiend
Much like a minimal version of "The Hand From Hell" fatality, Shinnok rises a skeletal hand below his opponent. The hand then grabs the victim and squeezes/shakes the opponent, causing damage. (MK:A)
Tricky Portal
Shinnok opens a portal behind himself and teleports, causing damage by bashing his back as he appears behind the opponent. (MK:A)

Friday, October 5, 2007

MK info: Raiden




RAIDEN

Appearances: Mortal Kombat, Mortal Kombat II, Mortal Kombat Trilogy, Mortal Kombat 4,MK: Sub Zero Mythologies, MK: Deadly Alliance, MK: Tournament Edition, MK: Deception, MK: Shaolin Monks, MK: Unchained, MK: Armageddon
Realm of Origin: The Heavens
Species: God
Alignment: Good
Fighting styles:
Nan Chuan (MK:DA, MK:D, MK:A)
Jujutsu (MK:DA, MK:D)
Weapons:
Warhammer (MK4, MKG)
Staff (MK:DA, MK:D, MK:SM, MK:A)

The thunder god of the MK universe is also a protector of Earthrealm. Raiden is a wise and powerful force. Often, he leads the forces of good against those of evil. Raiden has played a pivotal role in the Mortal Kombat games and storyline and will likely remain a key player in the future. Since he is a thunder-god, Raiden commands many supernatural abilities such as the ability to teleport, control lightning, and fly. As an immortal, he thinks in terms of eternity rather than normal human lifespans and his memories date back to the beginning of time itself. It is unlikely that Raiden can ever be truly killed. Even if his mortal form is destroyed, Raiden will rematerialize some time afterward.

Signature moves

Static Teleport
At will Raiden vanishes and reappears behind the opponent. (all games)
Lightning Bolt
Raiden sends bolts of lightning flying at the opponent. (all games)
Flying Thunder God
Raiden flies at his opponent and pushes them against the wall. Raiden can also do the move on the air, although not in the first game and Armageddon. (all games)
Shocking Touch
Raiden grabs the opponent, holds them in the air and electrocutes them. On Deception and Armageddon, he ends the move punching the enemy away. (MKII, MKT, MK:DA, MK:D, MK:U, MK:A)