Showing posts with label lin kuei. Show all posts
Showing posts with label lin kuei. Show all posts

Friday, May 27, 2011

MK 2011 info: Cyber Sub-Zero


As a cyborg, SUB ZERO'S natural strength is further enhanced through cybernetics. While he has a noticeably lighter frame, he appears to easily be the strongest and most capable of the cyborg ninjas, not only for soundly defeating his former Lin Kuei brethren Sektor and his older brother, but both Shokan champions, Kintaro and Goro single-handed at the same time. He still retains his old cryomancy powers and wields the same skill he had when he was human, but these have been translated into a fighting style especially suited for his unique frame, taking attributes from both his original form and Cyrax.

While he can fire ice blasts in an instant from his chest cavity, he still performs the charging motion subconsciously to help focus his power. He still retains the ability to shape the cold around his body into solid weaponry and thus, regularly uses an ice sword in battle, albeit with a different, much larger shape featuring a hand guard. Like Cyrax, he has the ability to teleport by separating his limbs and reconfiguring at a different location. While he has lost the ability to make ice clones, he is instead given the ability to flash-freeze himself temporarily, passing the freeze to melee attackers for a quick counterattack.


Signature Moves
Ice Ball: Cyber Sub-Zero
sends a ball of ice directly towards the opponent to temporarily freeze them in place for a free hit. This move is similar to his freeze in human form, except it's smaller and is fired directly from the chest.
* The enhanced version is called Ice Beam. Cyber Sub-Zero shoots a beam of ice instead of a ball, and the opponent stays frozen for a longer amount of time.

Ice Bomb: Cyber Sub-Zero drops an ice bomb from his chest compartment, when the bomb explodes, it damages the opponent. It will freeze the opponent if the bomb is in very close range to them. There is a short, long and very long range variation of the attack. This move is similar to Cyrax's Bomb.
* The enhanced version is called Cryo Bomb and sends out three bombs at once. It is unblockable.

Slide: Cyber Sub-Zero slides across the floor, knocking the opponent off their feet. This move is taken directly from his human form.
The enhanced version is called Cyber-Slide. Cyber Sub-Zero travels further and faster, and follows-up with a flying kick.

Teleport: Cyber Sub-Zero's limbs detach from his body with a flash of blue-white light. Then they reattach behind his enemy. This move is very similar to Cyrax's Exploding Teleport.
The enhanced version is called Bangport. Cyber Sub-Zero's detached limbs hit the opponent while teleporting, damaging the opponent.

Ice Parry: Cyber Sub-Zero flash-freezes himself in a sheet of ice. If he is touched by melee attacks while in this state, he will pass the freeze to his opponent and hit them with his Kori Blade. This does not work when hit low.
The enhanced version is called Frozen Parry. Cyber Sub-Zero completely freezes his opponent without a counterattack.

Divekick: While in the air, Cyber Sub-Zero dives down in a diagonal kick. This can be done in close and far proximity.
The enhanced version is called Powerkick and Cyber Sub-Zero kicks the opponent twice.

X-Ray Move - Cool Down: Cyber Sub-Zero does a Dive Kick to get behind his opponent, dizzying them, then creates a ball of ice and slams it to the back of their head, damaging their skull. Then he creates a Kori Blade and stabs upward through their back before pushing his opponent to the ground.


Fatalities
Kold Fusion: Cyber Sub-Zero
enters a code on his arm and then jumps on his opponent, freezing himself with them. After that, they both explode into shards of ice, leaving only the opponent's legs. This fatality resembles the Hara-Kiri fatalities of Mortal Kombat: Deception as well as Cyrax's MK3 Self-Destruct Fatality (further giving him resemblance to Cyrax, along with a similar teleport and ranged bombs).

Brain Freeze: Cyber Sub-Zero fires 2 shurikens from his chest, one into each of the opponent's eyes. After that, he charges an ice blast and fires it while shooting a third shuriken. Both get into the opponent's brain, where they spin, shredding it, which is shown in a fashion similar to the X-Ray moves. As the shuriken spins, the opponent is seen falling to the floor, dead, their limbs twitching in awkward ways.

Babality: Cyber Sub-Zero plays with an ice bomb. He then drops it, freezing himself into a block of ice. His cries can be heard while frozen.

Thursday, May 26, 2011

MK 2011 info: Sub-Zero


An assassin of the Lin Kuei clan, KUAI LIANG commands the power of ice and cold. Unlike other members of his clan, he and his older brother, Bi-Han, were abducted as children by the Lin Kuei and trained in the techniques of assassination throughout their lives. Though his initial codename is Tundra, he has now assumed the mantle of Sub-Zero to honor his brother after Bi-Han's mysterious death. With the help of his fellow Lin Kuei Smoke, Sub-Zero tirelessly hunts the one who killed his brother.


Signature Moves
Ice Freeze: Sub-Zero
sends a blast of ice directly towards the opponent to temporarily freeze them in place for a free hit. He could also freeze opponents in midair, if timed correctly. In the earlier Mortal Kombat games, if Sub-Zero were to freeze the opponent twice, the second iceball would defrost the opponent and freeze Sub-Zero, setting him up for a free hit. Like Scorpion's Spear, it has had different depictions. In MK, it is depicted as frozen liquid while in MKII to MKT, it is depicted a series of ice shards; From MK4 onward it is an energy blast of ice condensed into a spherical form, but in Armageddon, it is depicted as a strong beam of energy. In Mortal Kombat: Shaolin Monks, the Ice Freeze can also perform a small bit of damage, even to enemies who are immune to being frozen by the move. In MK 2011 this is called Iceball.
* The enhanced version is called Icebeam. Instead of a single ball of ice, Sub-Zero will shoot a beam of ice, and also the opponent is frozen for a longer amount of time.

Slide: Sub-Zero slides across the floor, knocking the opponent off their feet. It is assumed Sub-Zero slides by freezing the soles of his feet. In Mortal Kombat: Shaolin Monks, Sub-Zero can perform an uppercut or throw a snowball-like projectile after executing the Slide. In MK 2011, he leaves a trail of ice behind.
* The enhanced version is called Power Slide. After Sub-Zero hits the opponent, he will follow up with an additional attack (twin palms).

Ground Ice: Sub-Zero freezes the floor and whoever steps on the circle of ice will temporarily slip all over the place, setting the opponent up for a free hit. In Mortal Kombat: Shaolin Monks, the Ground Ice maneuver can be upgraded to allow Sub-Zero to freeze the ground around him in a radius affecting multiple enemies or even create chunks of ice to pop opponents into the air. In MK 2011, the opponent is frozen to the ground, and the move is called Ice Puddle.
* The enhanced version is called Ground Freeze and it freezes nearly the whole screen.

Ice Clone: Sub-Zero creates an ice clone of himself anywhere he chooses, and anyone who touches it will freeze.
* The enhanced version is called Ice Statue. The clone will stay for a longer period of time.

X-Ray Move - Deep Freeze: Sub-Zero charges at the opponent with a cold shoulder then punches into the stomach, freezes the opponent's liver inside their abdomen, crushing it before applying a brutal headbutt breaking their skull. This can be delayed.


Fatalities
Have an Ice Day: Sub-Zero
freezes his opponent from the feet up to the waist. He then rips the opponent's torso off.

Spinal Smash: Sub-Zero rips the opponent's spine and skull out through his/her chest. He then freezes the opponent's body and smashes it with the spine.

Spine Rip: Sub-Zero grabs the opponent's neck, and tears out their spine and skull. This Fatality was taken directly from his older brother Bi Han aka Noob Saibot. This was later used as a finisher in Armageddon.
* In MK 2011, this Fatality is unlocked via a DLC code. Sub-Zero can use this in any costume.

Babality: Sub-Zero urinates on the floor and freezes it with his feet, making him slip on the frozen urine puddle and start to cry.

Thursday, May 19, 2011

MK 2011 info: Sektor


The son of the Grand Master, it was never in question that SEKTOR would join the Lin Kuei. What pleases the Grand Master is the degree to which his son relishes the life of an assassin. The secretive clan allows SEKTOR to express his darker nature, using any means necessary to complete his tasks. Hired by Shang Tsung, his current assignment is to attend the Mortal Kombat tournament and eliminate the Earthrealm competitors before they have a chance to compete. Though this mission will put his clan in good standing with Shao Kahn, SEKTOR'S ultimate goal is to supplant his father as Grand Master of the Lin Kuei.


Signature Moves
Chest Missile: Sektor fires a missile directly at his opponent from his chest. In MK 2011 this is called Straight Missile. In his human form, he fires it from his hands.

* Double Missile: Sektor fires two missiles straight at his opponent. This becomes the enhanced version of Straight Missile in MK 2011.

Upward Missile: Sektor fires a missile upwards, which falls back down, hitting the opponent from above. In MK 2011 Sektor can now fire a missile in front or behind the enemy, and it is called Up Missile.

* Homing Missile: Sektor fires a missile that follows the opponent before exploding. In MK 2011 this move is the enhanced version of Up Missile.

Rocket Punch: Sektor teleports under his opponent and gives him a rising uppercut. This move can also be done in air. In MK 2011 this is called Teleport Uppercut.
* The enhanced version is called Metal Uppercut. After the first hit lands, Sektor will hit the opponent a second time, slamming them into the ground.

Flame Burner: Sektor fires flames at the opponent with his arm implanted flamethrower.
* The enhanced version is called Flame Thrower, which deals more damage.

X-Ray Move - Massive Missile: Sektor fires a powerful missile from his chest at his opponent, then immediately performs a Rocket Punch that breaks his opponent's jaw, skull, and knocks teeth out. As they fall, he charges up a powerful force palm and targets the opponent's back, which is enough to break their spine and close bones.


Fatalities
Robo-Sek: Sektor deploys four missiles from his frame but remain at his side as he locks on to the victim, releasing a shattering pulse blast from his chest cavity that tears the opponent's body's head, torso and arms apart. As they fly into the air, the missiles find their mark and strike the disembodied body parts, vaporizing them as the legs finally collapse. In his alternate human form, the missiles are obtained from a device he throws and the pulse blast is launched from the armband.

The Scarecrow: Sektor launches a device in his dazed opponent's chest. He then enters a code to his arm and the device separates tearing apart the arms, legs, torso, and head. In his human form he throws the device from his hand instead of firing it from his chest.

Babality: Sektor starts playing with his rocket which then activates, sending Sektor flying. He then falls to the ground and starts crying.

Monday, May 2, 2011

MK 2011 info: Cyrax


A skilled Motswana warrior, CYRAX relies on his natural fighting ability, his chi, to carry out Lin Kuei missions. He is proud to serve, but when the Grand Master initiates a program to convert the clan into cyborgs, Cyrax resists. He is reluctant to lose his humanity, which he believes is more effective than any mechanical augmentation. He has contemplated leaving the clan, fearing that it is no longer an organization of honorable assassins. Cyrax knows, however, that such a decision means death at the hands of his former comrades. No one leaves the Lin Kuei.


Signature Moves

* Energy Net: Cyrax fires a green energy net from his chest which ensnares the opponent temporarily. In MK 2011, his human form launches it from his hand rather than his chest.
o The enhanced version is called Electro Net and will drain the opponent's Super Meter.

* Detonator: Cyrax drops a bomb from his chest compartment in front of him, which explodes after a couple of seconds. He can shoot the bomb either far or near. In MK 2011, his human form takes it from his belt and throws it.
o The enhanced version is called Sticky Bomb, which appears as a bomb with two spears, piercing the opponent and then exploding.

* Teleport: Cyrax vanishes and reappears behind the opponent. In MK 2011, his human form replaces it with a smoke bomb teleport.
o The enhanced version is called Bangport. Cyrax causes an explosion when teleporting, which can hit the opponent.

* Air Throw: Cyrax can throw his opponent when his opponent is in the air.
o The enhanced version is called Power Anti-Air.

* Reverse Kick: Cyrax preforms a reverse kick to his opponent, sending him/her on the other side.
o The enhanced version is called Donkey Kick.

* Ragdoll: After performing Reverse Kick, Cyrax grabs his opponent in mid air, and throws them down on the ground.
o The enhanced version is called Ragdolls.

* Buzzsaw: Cyrax opens his chest compartment and a giant sawblade emerges. In MK 2011, his human form takes it out from his armbands.
o The enhanced version is called Saw Blade.

* X-Ray Move - Cyberdriver: Cyrax launches his opponent up into the air with a bomb, which causes them to flip upside down. He then teleports up to them and kicks them causing the spine and ribs to break. He then grabs the opponent, while they are still upside down, and pile-drives them into the ground, shattering pieces of their skull and neck with his foot on top of their head.


Fatalities

* Buzz Kill: Cyrax turns his hand into a sawblade and slices his opponent with it. Cyrax finishes the job by kicking the opponent, making him/her fall down in pieces. In his alternate human form, the sawblade comes out from one of his armbands.

* Nothing but Net: After entering some coordinates into his arm module, Cyrax fires an energy net that passes straight through the enemy. The opponent then screams in terror as he/she falls to pieces. In his alternate human form, the net is obtained from his pocket.

* Babality: He plays with one of his explosives, rolling it and giggling. It then explodes, and Cyrax starts to cry. If the Babality is done on Cyrax's human form, he will cry out normal tears instead of oil.

Tuesday, April 6, 2010

MK vs DCU info #2: Sub-Zero


An assassin of the Lin Kuei clan, Sub-Zero is skilled in the art of kombat and commands the power of ice and cold. He assumed the mantle of Sub-Zero when his brother was killed by the ninja specter Scorpion in the same Mortal Kombat tournament that Liu Kang won. Though his brother succumbed to corruption, Sub-Zero struggles with his conscience and questions the methods of his clan. He will one day have to make a choice between loyalty to the Lin Kuei and the safety of Earthrealm.

Signature Moves

Ice Blast: Sub-Zero sends a blast of ice horizontally towards the opponent to temporarily freeze them in place for a free hit. In the earlier Mortal Kombat games, if Sub-Zero were to freeze the opponent twice, the second iceball would defrost the opponent and freeze Sub-Zero, setting him up for a free hit.

Slide: Sub-Zero slides across the floor, knocking the opponent off their feet. It is assumed Sub-Zero slides by freezing the soles of his feet.

Ice Shower/Ice Pillar: Sub-Zero shoots ice straight overhead which falls back down atop his opponent. He can shoot it close, mid way, or far away to freeze the opponent.
Freezing Teleport: Sub-Zero turns into ice, falls to the ground, and reappears next to his opponent.

Ice Defense: Sub-Zero quickly covers himself in a sheet of ice. If an opponent attacks him physically whilst in this state, they will automatically be flash-frozen as Sub Zero disappears and reappears behind the opponent with his Kori Blade in hand to strike them down.

Ice Nugget: Sub-Zero makes a nugget out of ice above his opponent, which comes crashing down onto the opponent. It is unblockable.

Fatalities

Frozen Beatdown: Sub-Zero
grabs the opponent and presses them over his head. After freezing the opponent, Sub-Zero breaks them into pieces with his own hands.

Freeze Kick: Sub-Zero
freezes his opponent and kicks them. The opponent is smashed to pieces after the kick.

Saturday, December 8, 2007

MK info: Frost



FROST
Appearances: MK: Deadly Alliance, MK: Unchained, MK: Armageddon
Realm of Origin: Earthrealm
Species: Cryomancer
Alignment: Evil
Fighting styles:
Tong Bei (MK:DA, MK:A)
Yuan Yang (MK:DA)
Weapons: Daggers (MK:DA, MK:A)

Frost made her first appearance in Mortal Kombat: Deadly Alliance as an apprentice to Sub-Zero, taking the character archetype of the overly ambitious fledgling. Her dedication to fighting and learning is overshadowed by her arrogance and hostility towards anyone she perceives to be greater than her, including her own master, whom she refers to as sifu (a Cantonese term for a master or teacher), and Sonya Blade.
Frost possess freezing abilities similar to that of Sub-Zero, albeit in a minor scale. Proof of this is in the both their abilities to form solid weapons by freezing surrounding water vapor: while Frost can create small daggers, Sub-Zero is capable of creating a sword.
After Sub-Zero became Grand Master of the Lin Kuei clan, he held a tournament in order to recruit strong warriors. The victor was Frost, whose exceptional skills impressed him. Breaking Lin Kuei tradition, Sub-Zero took her as his protegé and trained her personally. With his assistance, her ability to focus her freezing power increased. However, as her skills grew, so did her arrogance.
When Raiden requested Sub-Zero's assistance in defeating the Deadly Alliance, Frost's training was cut short. Sub-Zero brought her along with him for assistance, hoping at the same time she would attain perspective and enlightenment through the experience of actual battle. After meeting with the other Earthrealm warriors (one of which was Sonya, who did not get along with Frost), she accompanied Sub-Zero into Outworld. It is revealed in the MK Deadly Alliance Konquest mode, that Sonya had a brief fight with Frost in which the latter would have lost had the fight not been stopped by the other fellow warriors. It seems Sonya never trusted Frost and was suspicious of her intentions in addition to the fact that she despised the arrogance of the new Lin Kuei warrior.
Once there, her true intentions for joining the Lin Kuei became apparent. Desiring to become Grand Master of the clan herself, she immobilized Sub-Zero with a freezing blast and tore the Dragon Medallion (an artifact which enhanced Sub-Zero's abilities, as well as the symbol of Lin Kuei leadership) from his chest. Without the strength and discipline required to control the medallion's power, she was consumed by her own freezing ability, seemingly killing her.
Seemingly forgiving her for her betrayal, Sub-Zero searched for a suitable place to bury her remains. He discovered the ancient ruins of a holy structure erected by the long-lost race of Cryomancers. After careful study of the building, Sub-Zero came to believe that both he and Frost were their descendants, and so laid her body to rest in a sarcophagus before leaving.
However, during the events of Mortal Kombat: Deception, Frost awoke some time after Sub-Zero's departure, miraculously alive after all. Realizing she was still in Outworld and that Sub-Zero had left her for dead, she swore to make him pay. Frost then returned to the Lin Kuei temple, hearing Sub-Zero was still in Outworld and hoping to kill him. Later, she entered a state of delirium, seeing Sub-Zero everywhere. Frost dispatched many Lin Kuei members while in this state until Sub-Zero returned. He deep froze Frost into an ice coffin and placed her in the chamber of the fallen Lin Kuei, sealing it later with an ice wall.
Later, as the events of Armageddon begin, Taven revived her from her ice coffin. Frost, still seeing Sub-Zero everywhere, attacked him, but was still defeated by Taven. After the fight, she realized Taven is not Sub-Zero, and left the chamber to parts unknown.

Signature moves

Ground Freeze
Frost sends a stream of ice along the ground, freezing the opponent on contact. (MK:DA, MK:U, MK:A)
Frosty Slide
Frost dashes low along a patch of ice, knocking the opponent off his/her feet and into the air. (MK:DA, MK:U, MK:A)
Teleporting Uppercut
Frost disappears out of sight, then reappears behind the opponent with an uppercut. (MK:A)
Ice Puddle
Frost shoots a stream of ice on the ground, resulting in a puddle. If the opponent is on the puddle, he/she will lose balance and is open for a hit. This was one of Sub-Zero's signature moves from the early MK games. (MK:A)

Saturday, November 10, 2007

MK info: Sektor



SEKTOR

Appearances: Mortal Kombat 3/UMK3/MK Trilogy, Mortal Kombat Gold, MK: Tournament Edition, MK: Armageddon
Realm of Origin: Earthrealm
Species: Cyborg (formerly Human)
Alignment: Evil
Fighting styles:
Ninjitsu (MK:TE)
Sambo (MK:TE)
Kenpo (MK:A)
Weapons:
Laser Pistol (MKG)
Pulse Blades (MK:TE, MK:A)

Throughout the various Mortal Kombat games he was involved in, Sektor has grown into an ever more menacing mechanized warrior. He represents the closest thing to evil a cyborg can be, and combines traits of both a stealthy ninja and a ruthless killing machine fit for modern warfare. In contrast to his counterpart Cyrax, Sektor never bothered to rediscover his human side, and may be unable to. As far as this could be said about a cyborg, it is likely that he suffers from a form of insanity. He is capable of independent thought and action like Cyrax and Smoke, but unlike them, shows no sign of emotion.
When the Lin Kuei clan decided to automate their ninja in the events leading up to Mortal Kombat 3, Sektor, out of loyalty, was their first member to volunteer to undergo the process, and would later appear to be their most successful creation yet. Designated unit LK-9T9, he was sent to find and kill the rogue clansman Sub-Zero. He attempted to complete this mission twice (during UMK3 and Gold), but never succeeded. Events would leave him as the only active cyborg remaining of the three created, with Smoke having been captured and shut down in an Outworld prison, and Cyrax having become a member of the Outer World Investigation Agency after his soul was restored.
During his many violent battles against Outworld forces, Sektor's program became corrupted. He believed the Lin Kuei Grandmaster to be inferior, and set his new objective to eliminate him and took control of the clan. Sektor successfully slew the Grandmaster, but was stopped from claiming the Dragon Medallion, the proof of the clan's leadership, by a returning Sub-Zero. Sub-Zero defeated Sektor in battle and claimed the title of Grandmaster. After his defeat, Sektor fled to
Japan and formed the Tekunin, his own clan of cyborg ninja warriors.

Signature moves
Chest Missile
Sektor fires a straight missile at his opponent. He can aim it upwards. (all games)
Double Missile
Sektor fires two straight missiles at his opponent. (MKT, MKG)
Homing Missile (aka Heat-seeker)
Sektor fires a missile that follows the opponent before exploding. (MK3, UMK3, MKT, MKG)
Rocket Punch
Sektor teleports under his opponent and gives him a rising uppercut. This move can also be done in air. This is similar to the Street Fighter "Shoryuken" move used by Ryu and Ken. (all games)
Flamethrower
Sektor burns an opponent via flamethrower that is implanted in his arm. Initially debuting as a fatality, this move re-appears in Mortal Kombat: Armageddon as a normal attack. (MK3, UMK3, MKT, MKG)

Friday, November 9, 2007

MK info: Cyrax



CYRAX

Appearances: Mortal Kombat 3/UMK3,MK Trilogy, Mortal Kombat Gold, MK: Deadly Alliance/Tournament Edition, MK: Armageddon
Realm of Origin: Earthrealm
Species: Cyborg (formerly Human)
Alignment: Good
Fighting styles:
Ninjitsu (MK:DA, MK:A)
Sambo (MK:DA)
Weapons:
Sabre of Light (MKG)
Pulse Blade (MK:DA, MK:A)

Making his debut in Mortal Kombat 3, Cyrax was the second of three cybernetic ninjas originally from the Lin Kuei clan. Of the three cyborgs, he has become the second to recover his humanity. This is due to the efforts of Sonya Blade and Jax. He has currently allied with them as a token of his appreciation.
An African-American fighter, Cyrax, alongside his partners Sektor and Smoke, was assigned to hunt a renegade member of the Lin Kuei clan, the younger Sub-Zero, as designated unit LK-4D4. This Sub-Zero was against the decision to convert all its members into cyborgs and left the clan. He was thus marked for death by the grandmasters.
During the invasion of Earthrealm by Shao Kahn and his minions, Sub-Zero defeated Cyrax and reprogrammed him with orders to destroy Shao Kahn. However, Kahn was defeated by the other Earthrealm warriors before Cyrax had a chance to do so. As a result of his reprogramming, he awaited new orders. When these never came, he malfunctioned and wandered until becoming mired in the middle of a vast desert. In Mortal Kombat Gold, Cyrax was recovered and repaired by the Lin Kuei. However, he appeared somehow different than when first constructed. The short-handed clan again sent Cyrax into battle with his fellow cyborg Sektor assigned to monitor him.
After Shinnok's defeat, it became apparent that Cyrax had begun to experience flashbacks of his former life. Special agents Sonya Blade and Jax Briggs brought him to the Outer World Investigation Agency (OIA) headquarters and used its technology to restore his humanity. Grateful for their help, Cyrax joined the OIA as a scout in the realm of Outworld.

Signature moves

Energy Net
Cyrax fires a green net from his chest which ensnares the opponent temporarily. (MK3, UMK3, MKT, MKG)
Detonator
Cyrax drops a bomb from his chest compartment in front of him, which explodes after a couple of seconds. He can shoot the bomb either far or near. (all games)
Exploding Teleport
Cyrax's body splits apart and connects back as he reappears behind the opponent. In Mortal Kombat Gold, Cyrax can follow up with a special throw after teleporting. (all games except MK:DA)
Air Throw
Cyrax can throw his opponent into the air. In Mortal Kombat Gold, Cyrax can perform this move while in the air. (MK3, UMK3, MKT, MKG)
Funky Spin Kicks
Cyrax performs a spin kick while balancing on one of his legs. (MK:DA, MK:A)
Slice And Dice
Cyrax opens his chest compartment and a giant sawblade emerges. (MK:DA, MK:A)

Wednesday, October 24, 2007

MK info: Smoke




SMOKE

Appearances: Mortal Kombat II, Mortal Kombat 3/UMK3/Mortal Kombat Trilogy, MK: Deception/MK: Unchained (as Noob-Smoke), MK: Armageddon
Realm of Origin: Earthrealm
Species: Cyborg (formerly Human)
Alignment: Good (forced into Evil)
Fighting styles:
Mi Tzu (MK:D, MK:A)

Judo (MK:A)
Weapons:
Axe (UMK3, MKT)

A former member of the Lin Kuei clan and a longtime friend of younger Sub-Zero, Smoke debuted in Mortal Kombat II as a hidden character to fight against. He was often spotted in the Living Forest stage in which he (along with Jade) peeked out of the trees. Like Reptile when he made his appearance, he was simply a grey clad version of Scorpion who moved extremely fast, and puffs of smoke emitted from his body. He would appear randomly before matches, offering clues that would enable the player to fight him, as Reptile had in the original Mortal Kombat.
Smoke accompanied Sub-Zero to Outworld on his mission to kill Shang Tsung, a mission that they could not accomplish. When Sub-Zero and Smoke returned to the Lin Kuei, they discovered that their clan had chosen to transform their best warriors into cyborgs, already performing the procedure on Sektor and Cyrax. Smoke and Sub-Zero turned on their clan and fled. Sub-Zero managed to escape, but Smoke was captured and converted into a cybernetic warrior, designated LK-7T2. Under the programming of the Lin Kuei, Smoke was forced to hunt his old friend. In this appearance, he was (and continues to be) a tortured, human soul trapped in the body of a cyborg. His most defining feature is the fact that he constantly seems to emit a smoke or vapor. This, combined with his power to teleport and turn invisible, once made him one of the Lin Kuei's top assassins.
During the events of
Mortal Kombat Trilogy and Shao Kahn's invasion of Earth, Smoke's fortunes continued to fail him. Although he discovered, with Sub-Zero's help, that he still retained his soul and was in fact one of Raiden's Chosen warriors and aided Sub-Zero in defeating Cyrax and Sektor, he was captured by Kahn's forces. The inert Smoke was transported to Outworld as a trophy and was locked away in the bowels of Kahn's fortress.
Nearly a decade later, however, he was discovered by
Noob Saibot. He reactivated the cyborg, whose nanotechnology set about repairing and improving his systems. Reprogramming Smoke to obey only him, Saibot turned the cyber-ninja into both his ally and template for a future army of cyber-demons that was to rise from the Netherealm. Although Ashrah's ending depicted Smoke's innate goodness battling his cyborg programming, Smoke remained paired with Noob until the next game.

SIGNATURE MOVES

Spear
In his human form, Smoke would send out a rope tipped with a Kunai at the end to impale the victim and pull them through the air towards him for a free hit and would cause minor damage, identical to Scorpion's version. In his cyborg form, Smoke would catapult a trident-like spear from his chest rather than his arm. (MKII, MK3, UMK3, MKT)
Teleport Uppercut / Smokeycut
Smoke would go underground and then reappear under the opponent's chin, hitting them on the way. (all games)
Air Throw

While in the air, Smoke could grab the opponent and throw them back on the ground. (MK3, UMK3, MKT)
Invisibility
Smoke disappears while a puff of smoke helps him become invisible. (MK3, UMK3, MKT)
Stinky Cloud
Smoke dodges back, leaving a cloud of black smoke in his former position, which chokes the opponent if they get caught in it. (MK:D, MK:A)
Stinky Fingers
Smoke waves his hands and a cloud of smoke is summoned a sweep away, which chokes the opponent if they are in its path. (MK:A)
Play Dead
Smoke falls flat on his back and vanishes in a puff of smoke then reappears behind the opponent. (MK:A)
Robo-Punch
Smoke dashes forward doing a straight punch. He did this move together with Noob Saibot in Mortal Kombat: Deception, as a part of Noob-Smoke. (MK:A)

Wednesday, October 10, 2007

MK info: Sub-Zero





SUB-ZERO
Appearances: Mortal Kombat II, Mortal Kombat 3/ UMK3, Mortal Kombat Trilogy, Mortal Kombat 4/Gold, MK: Deadly Alliance, MK: Deception/Unchained, Mortal Kombat Mythologies: Sub-Zero, MK: Shaolin Monks, MK: Armageddon
Realm of Origin: Earthrealm
Species: Cryomancer-Human Hybrid
Alignment: Good
Fighting styles
Shotokan (MK:DA, MK:D, MK:A)
Dragon (MK:DA, MK:D)
Weapons
Ice Scepter (MK4, MKG)
Kori Blade (MK:DA, MK:D, MK:A)



There are in fact two Sub-Zeros: older and younger. Both are blue garbed warriors (assassins, but not "ninjas", since the Lin Kuei are Chinese despite being called ninjas in several Mortal Kombat games) that descended from Cryomancers, an Outworld race possessing the ability to generate and control the powers of ice, although both of them were born in Earthrealm. The younger one bears a conspicuous scar on his right eye, however, as of Deception the scar has faded away. The Elder Sub-Zero appeared in the first Mortal Kombat and then, after being killed by Scorpion, his younger brother replaced him for the rest of the games- the elder Sub-Zero later became the undead Netherealm wraith, Noob Saibot.

The younger Sub-Zero clearly shares many traits with his older brother. Upon his introduction, the younger Sub-Zero was perhaps too similar to his brother. Like the elder, the younger Sub-Zero gives the impression of being a stern, distant and cold man who goes about his business silently, without attracting unwanted attention. However, as time progressed, Sub-Zero evolved from what fans labeled a "carbon copy" of his brother to a man of great integrity and self-discipline. The disparities between the brothers, who were once neutral and almost indistinct from each other, have now grown so large that one could speak of the evil twin syndrome.

While the younger Sub-Zero was depicted as a young Lin Kuei warrior who was living in the shadow of his older brother, he has since changed and grown into a warrior who has progressed towards the more humane sides of moral issues. This change in characteristics has not only strengthened him as a man, but has also set him apart from his former Lin Kuei counterparts. This included leaving his clan in disgust and breaking the sacred codes of honor (after the Lin Kuei resorted to transforming their members into cyborgs), joining the rebellion against Shao Kahn and assisting Raiden and Liu Kang (along with Earthrealm's other chosen warriors). More recently, he defeated the cyborg assassin Sektor to gain the leadership of the Lin Kuei and become the Grandmaster, where he has grown even stronger and more powerful. He is a dependable ally of Earthrealm who is willing to assist when needed, especially when Raiden gives the call.


SIGNATURE MOVES (moves indicated with the symbol * indicate the moves used by the elder Sub-Zero)



Iceball*
Sub-Zero sends a ball of ice horizontally towards the opponent to temporarily freeze them in place for a free hit. In the earlier Mortal Kombat games, if Sub-Zero were to freeze the opponent twice, the second iceball would defrost the opponent and freeze Sub-Zero, setting him up for a free hit. (all games)



Slide*
Sub-Zero slides across the floor, knocking the opponent off their feet. It is assumed Sub-Zero slides by freezing the soles of his feet. This move was later given to Frost. (MKII, MK3, UMK3, MKT, MK4, MKG, MK:SM)



Ground Ice*
Sub-Zero freezes the floor and whoever steps on the circle of ice will temporarily slip all over the place, setting the opponent for a free hit. This move was also later adapted for Frost. (MKII, MK:SM)

Ice Clone*
Sub-Zero creates an ice statue of himself anywhere he chooses, and anyone who touches it will freeze. (MK3, UMK3, MKT, MK4, MKG, MK:D, MK:U, MK:A)



Ice Shower
Sub-Zero shoots ice straight overhead which falls back down atop his opponent. He can shoot it close, mid way, or far away to freeze the opponent. In Armageddon, instead of falling on the opponent, the ice comes up under them, freezing and suspending them in the air. (MK3, UMK3, MKT, MK:A)



Cold Shoulder
Sub-Zero rushes the opponent with his shoulder, leaving a trail of ice behind him on the ground. (MK:DA, MK:D, MK:U, MK:A)