Thursday, November 22, 2007

MK info: Fujin



FUJIN

Appearances: MK Mythologies: Sub-Zero, Mortal Kombat 4/ MK Gold, MK: Armageddon
Realm of Origin: The Heavens
Species: God
Alignment: Good
Fighting styles: Lui He (MK:A)
Weapons:
Plasma Crossbow (MK4, MKG)
Devastator (MK:A)

First appearing as an unnamed boss in the adventure title Mortal Kombat Mythologies: Sub-Zero, Fujin made his debut as a playable character during Mortal Kombat 4 portrayed as the God of Wind. Along with Raiden, Fujin is the another character in the series to have originated from Japanese folklore, based on the Japanese wind god of the same name. He appears as a tall, ageless, muscular human with long white hair bound in a ponytail and glowing white eyes. As expected, he has a great variety of wind-oriented attacks at his disposal. Although more indifferent and abstract in character than Raiden, Fujin is also depicted as being concerned with the fate of Earthrealm.
He would remain inactive until the events of Mortal Kombat 4, being one of the few remaining Earthrealm gods not destroyed by Shinnok. He joined Raiden in his battle against his old enemy, assisting the Earthrealm forces in emerging victorious. After Shinnok's defeat, Fujin consulted with the Elder Gods. They revealed to him that he had a new task. Raiden appeared before him and informed him of his own impending ascension to the pantheon of Elder Gods. Earthrealm would be in need of a new protector and Fujin was the one Raiden had chosen. Fujin accepted the position and promised Raiden that he would not fail him.
During the time of Mortal Kombat: Armageddon, Fujin became aware of a stark change in Raiden. He saw that the thunder god, while still seeking to protect Earthrealm, had grown to be ruthless. Raiden was now commanding the reanimated corpse of Liu Kang, who was killing many innocent people for unknown reasons. Fujin allied with Kung Lao in hopes that they could possibly find a way to save both Raiden and Liu Kang. From Kung Lao he learned of Johnny Cage's gathering of the Forces of Light and the mention of the brothers Taven and Daegon. It is revealed that Fujin had been a friend of their family for ages, and that he had questioned their father Argus when the two disappeared. He realizes that Argus placed them on a quest, but now this quest was becoming corrupted by evil. Fujin then goes to search for both brothers, hoping to prevent their progress and learn the true purpose of their quest.

Signature moves

Dive Kick / Wind Kick
Fujin jumps into the air and performs dive kick that is trailed by white lines. (all games)
Tornado Lift /Air Funnel
Fujin summons a small funnel-like gust of wind that suspends his opponent in the air for a few seconds. While the opponent's in the air, he also could slam his opponent to the ground by using his wind powers. (all games)
Whirlwind Spin /Gusting Cyclone
Fujin rapidly spins in place. If the opponent gets caught in his path, they get sucked in. (all games) Tornado Wind
Fujin spins and fires a small tornado. If it hits the opponent, they are momentarily suspended in the air, open for a free hit. (MK:A)
Rising Knee
Fujin sweeps forward while floating and kness his opponent. (MK4, MKG)

No comments: