Tuesday, December 18, 2007

MK info: Ashrah



ASHRAH

Appearances: MK: Deception/MK: Unchained, MK: Armageddon
Realm of Origin: Netherealm
Species: Demon
Alignment: Good
Fighting styles:
Chou Jaio (all games)
Ba Gua (MK:D)
Weapons: Kriss (all games)

Despite having the appearance of an elegant and humble woman, Ashrah is actually a demon from the Netherealm. She was once a member of Quan Chi's Brotherhood of Shadow, which worshipped the fallen Elder God Shinnok. Ashrah dresses completely in white and appears as a tall, mysterious woman. Her appearance is a blend between aristocracy and innocence. She made her first appearance in Mortal Kombat: Deception. Her occupation is that of a demon hunter. Ashrah's weapon of choice is her Kriss, which is believed to have been "blessed" or is of a "heavenly origin." The Kriss is blessed in such a way that every demon she kills with it causes her to become more human and less demon like. Through this, she can leave the Netherrealm.
One day, Ashrah refused to carry out one of Quan Chi's orders. In response, he sent her sister (a fellow member of the Brotherhood of Shadow) to kill her. While escaping her would-be assassin in the Netherealm, she found a holy sword known as a Kriss. As she learned how to wield the blade, slaying Netherealm demons with it, Ashrah began to recognize that the sword progressively cleansed her spirit of evil with each one she killed. She then resolved to liberate herself from her inherent malevolent nature by using the Kriss to eliminate the evil within her. What she didn't know, was that the blade was actually the "Datusha", a mystical vampire-slaying weapon that corrupts its wielder with the false belief that they are using it for a greater purpose in order to continue its genocide against the vampires and (apparently) other demons. She has allied herself with Shujinko and taught him demon slaying techniques in the past. At one time, she came into conflict with Ermac. Mistakenly considering him to be a demon, she attempted to kill him and lost. During the events of Mortal Kombat: Deception, she searched for Noob Saibot, whom she considers to be a powerful demon, as doing so would enable her to complete her ascension.
Ashrah's bio in Mortal Kombat: Armageddon explains that, after slaying a multitude of demons in the Netherealm, she transcended that plane of hell and emerged in an unfamiliar realm, surrounded by celestial beings of light. The celestial beings made her into their chosen warrior - the wielder of the Kriss who could purify the world, and would ascend into becoming "an angel of light", once she used the weapon to "consume the darkness". After submitting to their will, Ashrah was transported to Vaeternus to start slaying the vampire race, whom she saw as vile beings for their feeding the blood of their prey and spreading their corruption throughout the realms. Ashrah began her quest, slaying numerous vampires. However, she soon was encountered by Nitara, who was warned by her elders of this threat to her realm. Ashrah defeated Nitara but she managed to escape to Edenia, and Ashrah followed her to gain the power of Blaze in order to destroy Nitara and gain ascension.

Signature moves

Heavenly Light
Ashrah fires a white projectile that travels at a very short distance, which knocks the enemy far back on impact.
Lightning Blast
Ashrah fires a projectile into the air which crashes down on the opponent.
Spin Cycle
Ashrah spins in a circle which sends the opponent flying upon impact. Pressing the button repeatedly would allow her to spin longer.
Nature's Torpedo
Ashrah flies missile-like into the opponent while spinning which sends them across the screen. This move is similar to Raiden's Flying God move.

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