Monday, May 9, 2011

MK 2011 info: Kitana


Over 10,000 years old, PRINCESS KITANA remembers little of her early years. Her mother, Queen Sindel, died mysteriously ages ago in Earthrealm. Most of her life she has loyally served her father, Shao Kahn, in his unending quest to conquer the realms. With her closest friend, Jade, KITANA enforces his brutal will. But there is a feeling tugging at her... a feeling that the life she has known is a deception. For the moment, KITANA dutifully works to ensure Outworld's victory in this latest Mortal Kombat tournament. If she were to lower her guard, however, she might discover that her Earthrealm opponents can lead her to answers.



Signature Moves

Fan Throw: Kitana throws one of her fans to her opponent. Because the move could be executed both on the ground and in mid-air, it was a great way to finish off a combo, making her a deadly character in Mortal Kombat II.
* The enhanced version is called Charged Fan. Kitana throws one fan, and then on delay throws the second fan. You can further delay the second fan by charging. This will also increase the damage of the second fan by 1 to 2%.

Square Wave Punch: Kitana jumps into the air and attacks incoming foes with a flying punch. This attack is borrowed from Sonya during her absence in Mortal Kombat II, however, in later games that they have both appeared, both of them kept this attack (with the exception of Deadly Alliance, in which neither of them had this attack).
* The enhanced version is called Square Boost. This increases the damage.

Fan Lift: Kitana uses her fans to make the enemy levitate helplessly in the air. This attack is served as both an anti-air attack and a set-up for juggle combos, and the effectiveness of the move has decreased significantly in each game since Mortal Kombat II. In Deadly Alliance, Unchained and Armageddon, performing this move while in an unarmed fighting style will automatically switch the player into Steel Fan style. In MK 2011 this is called Upraise.
* The enhanced version is called Uplift, which uses a windstorm to keep the opponent in the air.

Pretty Kick: Kitana flies toward her opponent with multiple kicks.
* The enhanced version is called Pretty Legs in which Kitana hits an additional kick.

Cutting Fan: Kitana spins both her fans around her, dealing damage if the opponent touches her.
* The enhanced version is called Fan Dice. Kitana hits the opponent with two additional swings of her fans.

Fake Out Kick: Kitana spins one way then reverses to kick the opponent in the shin.

X-Ray Move - Fan-Tastic: Kitana starts by throwing her fans. If they hit the opponent, she teleports behind them and lodges the fans into their skull dealing damage to it and the neck. She teleports again in front of her opponent and grabs the fans. Then she lodges them in her opponents eyes damaging them and the skull.


Fatalities

Fan Opener: Kitana uses her fans to chop off the opponent's arms before slicing their head off at the jaw line as they drop to the ground.

Splitting Headache: Kitana drives one of her fans into her opponent's body and opens it up, slicing through the front. She then does the same to the head, whereby the opponent collapses.

Babality: Kitana turns into a baby and takes out her bladed fans. She flaps them causing her to fly and then lets go of them, falling on the ground with the fans falling right next to her, then starts crying.