Wednesday, October 10, 2007

MK info: Sub-Zero





SUB-ZERO
Appearances: Mortal Kombat II, Mortal Kombat 3/ UMK3, Mortal Kombat Trilogy, Mortal Kombat 4/Gold, MK: Deadly Alliance, MK: Deception/Unchained, Mortal Kombat Mythologies: Sub-Zero, MK: Shaolin Monks, MK: Armageddon
Realm of Origin: Earthrealm
Species: Cryomancer-Human Hybrid
Alignment: Good
Fighting styles
Shotokan (MK:DA, MK:D, MK:A)
Dragon (MK:DA, MK:D)
Weapons
Ice Scepter (MK4, MKG)
Kori Blade (MK:DA, MK:D, MK:A)



There are in fact two Sub-Zeros: older and younger. Both are blue garbed warriors (assassins, but not "ninjas", since the Lin Kuei are Chinese despite being called ninjas in several Mortal Kombat games) that descended from Cryomancers, an Outworld race possessing the ability to generate and control the powers of ice, although both of them were born in Earthrealm. The younger one bears a conspicuous scar on his right eye, however, as of Deception the scar has faded away. The Elder Sub-Zero appeared in the first Mortal Kombat and then, after being killed by Scorpion, his younger brother replaced him for the rest of the games- the elder Sub-Zero later became the undead Netherealm wraith, Noob Saibot.

The younger Sub-Zero clearly shares many traits with his older brother. Upon his introduction, the younger Sub-Zero was perhaps too similar to his brother. Like the elder, the younger Sub-Zero gives the impression of being a stern, distant and cold man who goes about his business silently, without attracting unwanted attention. However, as time progressed, Sub-Zero evolved from what fans labeled a "carbon copy" of his brother to a man of great integrity and self-discipline. The disparities between the brothers, who were once neutral and almost indistinct from each other, have now grown so large that one could speak of the evil twin syndrome.

While the younger Sub-Zero was depicted as a young Lin Kuei warrior who was living in the shadow of his older brother, he has since changed and grown into a warrior who has progressed towards the more humane sides of moral issues. This change in characteristics has not only strengthened him as a man, but has also set him apart from his former Lin Kuei counterparts. This included leaving his clan in disgust and breaking the sacred codes of honor (after the Lin Kuei resorted to transforming their members into cyborgs), joining the rebellion against Shao Kahn and assisting Raiden and Liu Kang (along with Earthrealm's other chosen warriors). More recently, he defeated the cyborg assassin Sektor to gain the leadership of the Lin Kuei and become the Grandmaster, where he has grown even stronger and more powerful. He is a dependable ally of Earthrealm who is willing to assist when needed, especially when Raiden gives the call.


SIGNATURE MOVES (moves indicated with the symbol * indicate the moves used by the elder Sub-Zero)



Iceball*
Sub-Zero sends a ball of ice horizontally towards the opponent to temporarily freeze them in place for a free hit. In the earlier Mortal Kombat games, if Sub-Zero were to freeze the opponent twice, the second iceball would defrost the opponent and freeze Sub-Zero, setting him up for a free hit. (all games)



Slide*
Sub-Zero slides across the floor, knocking the opponent off their feet. It is assumed Sub-Zero slides by freezing the soles of his feet. This move was later given to Frost. (MKII, MK3, UMK3, MKT, MK4, MKG, MK:SM)



Ground Ice*
Sub-Zero freezes the floor and whoever steps on the circle of ice will temporarily slip all over the place, setting the opponent for a free hit. This move was also later adapted for Frost. (MKII, MK:SM)

Ice Clone*
Sub-Zero creates an ice statue of himself anywhere he chooses, and anyone who touches it will freeze. (MK3, UMK3, MKT, MK4, MKG, MK:D, MK:U, MK:A)



Ice Shower
Sub-Zero shoots ice straight overhead which falls back down atop his opponent. He can shoot it close, mid way, or far away to freeze the opponent. In Armageddon, instead of falling on the opponent, the ice comes up under them, freezing and suspending them in the air. (MK3, UMK3, MKT, MK:A)



Cold Shoulder
Sub-Zero rushes the opponent with his shoulder, leaving a trail of ice behind him on the ground. (MK:DA, MK:D, MK:U, MK:A)

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