Showing posts with label earthrealm. Show all posts
Showing posts with label earthrealm. Show all posts

Friday, May 27, 2011

MK 2011 info: Cyber Sub-Zero


As a cyborg, SUB ZERO'S natural strength is further enhanced through cybernetics. While he has a noticeably lighter frame, he appears to easily be the strongest and most capable of the cyborg ninjas, not only for soundly defeating his former Lin Kuei brethren Sektor and his older brother, but both Shokan champions, Kintaro and Goro single-handed at the same time. He still retains his old cryomancy powers and wields the same skill he had when he was human, but these have been translated into a fighting style especially suited for his unique frame, taking attributes from both his original form and Cyrax.

While he can fire ice blasts in an instant from his chest cavity, he still performs the charging motion subconsciously to help focus his power. He still retains the ability to shape the cold around his body into solid weaponry and thus, regularly uses an ice sword in battle, albeit with a different, much larger shape featuring a hand guard. Like Cyrax, he has the ability to teleport by separating his limbs and reconfiguring at a different location. While he has lost the ability to make ice clones, he is instead given the ability to flash-freeze himself temporarily, passing the freeze to melee attackers for a quick counterattack.


Signature Moves
Ice Ball: Cyber Sub-Zero
sends a ball of ice directly towards the opponent to temporarily freeze them in place for a free hit. This move is similar to his freeze in human form, except it's smaller and is fired directly from the chest.
* The enhanced version is called Ice Beam. Cyber Sub-Zero shoots a beam of ice instead of a ball, and the opponent stays frozen for a longer amount of time.

Ice Bomb: Cyber Sub-Zero drops an ice bomb from his chest compartment, when the bomb explodes, it damages the opponent. It will freeze the opponent if the bomb is in very close range to them. There is a short, long and very long range variation of the attack. This move is similar to Cyrax's Bomb.
* The enhanced version is called Cryo Bomb and sends out three bombs at once. It is unblockable.

Slide: Cyber Sub-Zero slides across the floor, knocking the opponent off their feet. This move is taken directly from his human form.
The enhanced version is called Cyber-Slide. Cyber Sub-Zero travels further and faster, and follows-up with a flying kick.

Teleport: Cyber Sub-Zero's limbs detach from his body with a flash of blue-white light. Then they reattach behind his enemy. This move is very similar to Cyrax's Exploding Teleport.
The enhanced version is called Bangport. Cyber Sub-Zero's detached limbs hit the opponent while teleporting, damaging the opponent.

Ice Parry: Cyber Sub-Zero flash-freezes himself in a sheet of ice. If he is touched by melee attacks while in this state, he will pass the freeze to his opponent and hit them with his Kori Blade. This does not work when hit low.
The enhanced version is called Frozen Parry. Cyber Sub-Zero completely freezes his opponent without a counterattack.

Divekick: While in the air, Cyber Sub-Zero dives down in a diagonal kick. This can be done in close and far proximity.
The enhanced version is called Powerkick and Cyber Sub-Zero kicks the opponent twice.

X-Ray Move - Cool Down: Cyber Sub-Zero does a Dive Kick to get behind his opponent, dizzying them, then creates a ball of ice and slams it to the back of their head, damaging their skull. Then he creates a Kori Blade and stabs upward through their back before pushing his opponent to the ground.


Fatalities
Kold Fusion: Cyber Sub-Zero
enters a code on his arm and then jumps on his opponent, freezing himself with them. After that, they both explode into shards of ice, leaving only the opponent's legs. This fatality resembles the Hara-Kiri fatalities of Mortal Kombat: Deception as well as Cyrax's MK3 Self-Destruct Fatality (further giving him resemblance to Cyrax, along with a similar teleport and ranged bombs).

Brain Freeze: Cyber Sub-Zero fires 2 shurikens from his chest, one into each of the opponent's eyes. After that, he charges an ice blast and fires it while shooting a third shuriken. Both get into the opponent's brain, where they spin, shredding it, which is shown in a fashion similar to the X-Ray moves. As the shuriken spins, the opponent is seen falling to the floor, dead, their limbs twitching in awkward ways.

Babality: Cyber Sub-Zero plays with an ice bomb. He then drops it, freezing himself into a block of ice. His cries can be heard while frozen.

Thursday, May 26, 2011

MK 2011 info: Sub-Zero


An assassin of the Lin Kuei clan, KUAI LIANG commands the power of ice and cold. Unlike other members of his clan, he and his older brother, Bi-Han, were abducted as children by the Lin Kuei and trained in the techniques of assassination throughout their lives. Though his initial codename is Tundra, he has now assumed the mantle of Sub-Zero to honor his brother after Bi-Han's mysterious death. With the help of his fellow Lin Kuei Smoke, Sub-Zero tirelessly hunts the one who killed his brother.


Signature Moves
Ice Freeze: Sub-Zero
sends a blast of ice directly towards the opponent to temporarily freeze them in place for a free hit. He could also freeze opponents in midair, if timed correctly. In the earlier Mortal Kombat games, if Sub-Zero were to freeze the opponent twice, the second iceball would defrost the opponent and freeze Sub-Zero, setting him up for a free hit. Like Scorpion's Spear, it has had different depictions. In MK, it is depicted as frozen liquid while in MKII to MKT, it is depicted a series of ice shards; From MK4 onward it is an energy blast of ice condensed into a spherical form, but in Armageddon, it is depicted as a strong beam of energy. In Mortal Kombat: Shaolin Monks, the Ice Freeze can also perform a small bit of damage, even to enemies who are immune to being frozen by the move. In MK 2011 this is called Iceball.
* The enhanced version is called Icebeam. Instead of a single ball of ice, Sub-Zero will shoot a beam of ice, and also the opponent is frozen for a longer amount of time.

Slide: Sub-Zero slides across the floor, knocking the opponent off their feet. It is assumed Sub-Zero slides by freezing the soles of his feet. In Mortal Kombat: Shaolin Monks, Sub-Zero can perform an uppercut or throw a snowball-like projectile after executing the Slide. In MK 2011, he leaves a trail of ice behind.
* The enhanced version is called Power Slide. After Sub-Zero hits the opponent, he will follow up with an additional attack (twin palms).

Ground Ice: Sub-Zero freezes the floor and whoever steps on the circle of ice will temporarily slip all over the place, setting the opponent up for a free hit. In Mortal Kombat: Shaolin Monks, the Ground Ice maneuver can be upgraded to allow Sub-Zero to freeze the ground around him in a radius affecting multiple enemies or even create chunks of ice to pop opponents into the air. In MK 2011, the opponent is frozen to the ground, and the move is called Ice Puddle.
* The enhanced version is called Ground Freeze and it freezes nearly the whole screen.

Ice Clone: Sub-Zero creates an ice clone of himself anywhere he chooses, and anyone who touches it will freeze.
* The enhanced version is called Ice Statue. The clone will stay for a longer period of time.

X-Ray Move - Deep Freeze: Sub-Zero charges at the opponent with a cold shoulder then punches into the stomach, freezes the opponent's liver inside their abdomen, crushing it before applying a brutal headbutt breaking their skull. This can be delayed.


Fatalities
Have an Ice Day: Sub-Zero
freezes his opponent from the feet up to the waist. He then rips the opponent's torso off.

Spinal Smash: Sub-Zero rips the opponent's spine and skull out through his/her chest. He then freezes the opponent's body and smashes it with the spine.

Spine Rip: Sub-Zero grabs the opponent's neck, and tears out their spine and skull. This Fatality was taken directly from his older brother Bi Han aka Noob Saibot. This was later used as a finisher in Armageddon.
* In MK 2011, this Fatality is unlocked via a DLC code. Sub-Zero can use this in any costume.

Babality: Sub-Zero urinates on the floor and freezes it with his feet, making him slip on the frozen urine puddle and start to cry.

Wednesday, May 25, 2011

MK 2011 info: Kurtis Stryker


One of New York City's Finest, KURTIS STRYKER is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. STRYKER was unprepared, however, for the magical portal that spewed forth creatures from another realm--a realm he didn't even know existed. So far his kombat training has gotten him through the first wave of creatures. It'll take more than rocket-launching Tarkatans to stop this die-hard cop.


Signature Moves
Baton Trip:
Stryker uses his baton to trip the opponent. This is also called Baton Sweep.
* The enhanced version is called Baton Bash. Stryker trips the opponent and then while they're lying on their back smashes them over the head with his baton.

Baton Throw: Stryker jumps forward and uses his baton to fling the opponent behind him. This is also called Roll Toss.
* The enhanced version is called Roll Out, the range is increased and Stryker tosses the opponent across the screen.

Grenade: Stryker throws a concussion grenade at his opponent. Two versions of this move exist, one allowing the projectile to be thrown in a high arc, called High Grenade Toss and another with a low arc, called Low Grenade Toss. It sometimes follows Stryker saying "EAT THIS!"

Double Grenade: Stryker throws two grenades at his opponent. There are also high and low versions of this move. In MK 2011 this is the enhanced version of the two Grenade throws.

Gun Blast: Stryker pulls out a pistol and shoots his opponent.
* The enhanced version is called Gun Massacre, and Stryker uses two pistols to fire multiple rounds.

X-Ray Move - Busted: Stryker pulls out a flashlight and shines it into the opponent's eyes, blinding them and causing them to kneel down. Stryker then slams his flashlight on top of the opponent's skull, breaking it. He then slams the opponent in the side of the face with a baton that breaks the jaw. He finishes the combo by tasing the opponent.


Fatalities
Have a Blast: Stryker
lodges an unpinned grenade into the opponent's stomach and turns away. The grenade will then explode in their stomach, leaving their fiery lower body on the floor.
Time Served: Stryker tasers his opponent, then he graphically shoots their head off with his gun.

Babality: Stryker pulls out his pistol and fires at the floor, knocking him back and then starts crying.

Tuesday, May 24, 2011

MK 2011 info: Sonya Blade


As a girl, SONYA BLADE idolized her father, a U.S. Marine. When he embarked on a covert operation and never returned, she vowed to honor his memory. She joined the Marines and pushed herself hard, quickly rising in rank. SONYA'S impulsiveness didn't win her many friends, but her skills and loyalty gained the respect and admiration of all who fought beside her. Though she has never given up her quest to uncover the truth behind her father's disappearance, she realizes that she might never see him again. Now SONYA finds herself caught up in the mysterious Mortal Kombat tournament. Like her father, she too could become a casualty of war.


Signature Moves
Energy Rings:
Clanging her wrists together Sonya sends out ring-like fireballs that would hit the opponent.
* The enhanced version is called Rings Of Justice where Sonya fires two rings, one at normal height and the other at a lower level.

Leg Grab: Sonya does a handstand and grabs her opponent with her feet, then slams them to the ground.
* The enhanced version is called Krazy Legs. After the opponent is slammed onto the ground, he/she bounces over Sonya, who grabs him/her and slams him/her back down.

Air Leg Throw: Using her legs Sonya tosses the opponent to the ground from the air.

Inverted Bicycle Kick: Like Liu Kang, Sonya rises into the air with a series of kicks to the opponent. This can turn into Bike Assault after doing a Bicycle Kick - Sonya does another Bicycle Kick to the ground. The inverted bicycle kick slightly returns in MK 2011, but Sonya can only perform it during her X-Ray move.

Kartwheel: Sonya performs a cartwheel at her opponent, kicking them on impact.
* The enhanced version is called Kartwheel Bash and increases damage.

Kiss: Sonya blows a kiss that stuns the opponent by irritating their eyes.
* The enhanced version is called Deadly Kiss and hits the opponent at a further distance. This can be charged as well, but doesn't change the distance.

Arc Kick: Sonya performs a kick that arcs through the air, enabling her to hit the opponent in the air or on the ground.
* The enhanced version is called Arc Wave and travels at a faster speed aswell as increases damage.

Air Drop: Sonya can do a kick straight down after jumping in the air.
* The enhanced version is called Air Strikes and will do multiple kicks on the way down.

X-Ray Move - SF Beat Down: Sonya initiates her X-ray Move with a series of punches and kicks (four to be exact), which if any one of them lands, she then performs a leg grab on the opponent's neck, snaps it, then she uses the inverted bicycle kick and slams him/her on the ground head first, breaking their skull and neck.


Fatalities
Scissor Split: Sonya
performs her leg grab trademark move and grabs her opponent with her legs, holding them high momentarily before ripping the body apart by splitting her legs.

Kut-Throat: Sonya gets a garrote wire, puts it at her opponent's throat and flips over their head. She then slowly slices through their neck before their head comes off.

Babality: Sonya does her Inverted Bicycle Kick and lands on her side. She spins around throwing a tantrum.

Monday, May 23, 2011

MK 2011 info: Smoke


Originating from Prague, Tomas Vrbada was recruited by the Lin Kuei for his impressive ability to escape capture. Able to transform into a wisp of smoke, his talent has proved useful on countless missions. SMOKE has no memory of his childhood. His only family is the Lin Kuei, more specifically the younger Sub-Zero, who is like a brother to him. It has been SMOKE'S hope that through the Lin Kuei he will discover his past--and the origin of his power.


Signature Moves
Spear:
In MKII, Smoke would send out a rope tipped with a Kunai at the end to impale the victim and pull them through the air towards him for a free hit and would cause minor damage, identical to Scorpion. In his cyborg form, Smoke would catapult a trident-like spear from his chest rather than his arm. Smoke uses the spear in his secret fight in MK 2011.

Air Throw: While in the air, Smoke could grab the opponent and throw them back on the ground.

Invisibility: Smoke disappears while a puff of smoke helps him become invisible.
* The enhanced version is called Vanish and it turns him completely invisible, like Reptile.

Smoke Away/Smoke Towards: Smoke turns into a cloud of smoke and dashes forwards or backwards.
* The enhanced versions are Phase Away and Phase Towards and allows you to dash at a longer distance.

Teleport Punch: Smoke disappears, then reappears punching the opponent in the back and in front of them. This is done similarly to Kobra´s Tele-Punch.
* The enhanced version is called Smokeport. In addition to the two hits, Smoke will jump down from above and attack the opponent.

Smoke Cloud: Smoke throws a smoke projectile at his opponent. If it connects, they are teleported up into the air and closer to Smoke, where they are vulnerable to attack, similar to Noob Saibot's Black Hole.
* The enhanced version is called Smoke Bomb. The smoke column goes higher and can trap mid-air opponents.

Shake: Smoke stands in place and surrounds himself with smoke, if a projectile touches him, Smoke will counter attack. This can be charged.
* The enhanced version is called Vibration and counters every attack, including throws. It can also be charged.

X-Ray Move - Burn Out: Smoke teleport-punches his opponent, then runs behind them and delivers a German Suplex which slams the opponent's head onto the ground, breaking their skull and neck. Then while they are trying to get up, Smoke kicks them in the face, breaking the skull even more.


Fatalities
Smoked Out: Smoke
jams his fingers into the opponent's skull and injects smoke into them. As he lets go, the extreme heat starts to sear the opponent's body from the inside. The excess heat begins to percolate from the opponent's body, they gush blood, and their flesh melts off.

Tremor: Smoke does his "Smoke Towards" move, and goes through the opponent. When he reappears, the opponent begins to internally combust, then falls to pieces from the endothermic heat starting with the top of the skull separating from the mandible and the rest of the body from key joints of the body.

Babality: Smoke turns side ways and farts a huge cloud, then falls on his bottom and cries.

Thursday, May 19, 2011

MK 2011 info: Sektor


The son of the Grand Master, it was never in question that SEKTOR would join the Lin Kuei. What pleases the Grand Master is the degree to which his son relishes the life of an assassin. The secretive clan allows SEKTOR to express his darker nature, using any means necessary to complete his tasks. Hired by Shang Tsung, his current assignment is to attend the Mortal Kombat tournament and eliminate the Earthrealm competitors before they have a chance to compete. Though this mission will put his clan in good standing with Shao Kahn, SEKTOR'S ultimate goal is to supplant his father as Grand Master of the Lin Kuei.


Signature Moves
Chest Missile: Sektor fires a missile directly at his opponent from his chest. In MK 2011 this is called Straight Missile. In his human form, he fires it from his hands.

* Double Missile: Sektor fires two missiles straight at his opponent. This becomes the enhanced version of Straight Missile in MK 2011.

Upward Missile: Sektor fires a missile upwards, which falls back down, hitting the opponent from above. In MK 2011 Sektor can now fire a missile in front or behind the enemy, and it is called Up Missile.

* Homing Missile: Sektor fires a missile that follows the opponent before exploding. In MK 2011 this move is the enhanced version of Up Missile.

Rocket Punch: Sektor teleports under his opponent and gives him a rising uppercut. This move can also be done in air. In MK 2011 this is called Teleport Uppercut.
* The enhanced version is called Metal Uppercut. After the first hit lands, Sektor will hit the opponent a second time, slamming them into the ground.

Flame Burner: Sektor fires flames at the opponent with his arm implanted flamethrower.
* The enhanced version is called Flame Thrower, which deals more damage.

X-Ray Move - Massive Missile: Sektor fires a powerful missile from his chest at his opponent, then immediately performs a Rocket Punch that breaks his opponent's jaw, skull, and knocks teeth out. As they fall, he charges up a powerful force palm and targets the opponent's back, which is enough to break their spine and close bones.


Fatalities
Robo-Sek: Sektor deploys four missiles from his frame but remain at his side as he locks on to the victim, releasing a shattering pulse blast from his chest cavity that tears the opponent's body's head, torso and arms apart. As they fly into the air, the missiles find their mark and strike the disembodied body parts, vaporizing them as the legs finally collapse. In his alternate human form, the missiles are obtained from a device he throws and the pulse blast is launched from the armband.

The Scarecrow: Sektor launches a device in his dazed opponent's chest. He then enters a code to his arm and the device separates tearing apart the arms, legs, torso, and head. In his human form he throws the device from his hand instead of firing it from his chest.

Babality: Sektor starts playing with his rocket which then activates, sending Sektor flying. He then falls to the ground and starts crying.

Friday, May 13, 2011

MK 2011 info: Nightwolf


NIGHTWOLF is one of few Earthrealm mortals with a strong connection to the spirit world. A powerful Native American shaman, he is guided by the empyrean forces and communes with divine beings such as Haokah, known to the East as Raiden. NIGHTWOLF'S devotion allows the Spirits to work through him, granting him unnatural long life and ethereal weapons to kombat the darkness that threatens mortal-kind. In the coming crisis, however, it is not NIGHTWOLF'S arsenal that will alter fate. His faith in the Spirits will inspire those who have lost hope.


Signature moves

Tomahawk Swing:
Nightwolf uppercuts his opponent with a tomahawk. In MK 2011 this is called Axe Swing.
* The enhanced version is called Tomahawk Bash. After the first upswing, Nightwolf slams the opponent back down with his tomahawk.

Reflector: Nightwolf glows green and redirects projectile moves back at his opponent.
* The enhanced version is called Absorb and allows Nightwolf to use the projectile as a source to regain some of his health.

Spirit Arrow: Creating a mystical bow, Nightwolf shoots an arrow at his opponent
* The enhanced version is called Multi-Arrow and fires three arrows at once.

Shoulder Charge: Nightwolf glows green and then quickly dashes forward and knocks his opponent backwards.
* The enhanced version is called Power Charge. After the initial hit, Nightwolf strikes the opponent a second time.

Lightning From Above: Nightwolf raises his arm and summons a bolt of lightning that knocks his opponent off his feet.
* The enhanced version is called Thunder Storm and hits the opponent skyward.

Choke: Nightwolf grabs his opponent by the neck and raises them in the air before knocking them away with his Shoulder Charge.
* The enhanced version is called Strangle. Nightwolf summons a green knife and slashes the opponent's stomach twice before knocking them away with a Shoulder.

X-Ray Move - Ancestor's Call: Nightwolf summons glowing tomahawks in the form of mystical green energy to turn his opponent around before forcing them into their shoulders. He then kicks them in the back, damaging their whole spine.


Fatalities

Little Off The Top: Nightwolf throws his tomahawk at the opponents head, then takes out another one to decapitate him/her. He then raises the head in victory, with the axe still attached.

Ascension: Nightwolf's signature Fatality and a variation of Spiritual Teleport (one of his MK3 Fatalities), Nightwolf charges up his spiritual daggers with lightning, and plants them in the opponent's shoulders. He then summons a giant beam of light, that comes down and melts the opponent's flesh.

Babality: Nightwolf lifts his tomahawk up high and an image of a wolf and moon appears behind him. The wolf howls and scares Nightwolf, making him cry.

Wednesday, May 11, 2011

MK 2011 info: Liu Kang


Orphaned at a very young age, LIU KANG was raised by Shaolin monks, who taught him the way of the spiritual warrior. They soon recognized his potential as a contender for the Mortal Kombat tournament and rigorously trained him for this task. Raiden, too, understood that LIU KANG was Earthrealm's best hope for freedom and introduced him to Master Bo' Rai Cho to further his development. Once fully trained, LIU KANG bested all challengers and earned the high honor of representing the Shaolin in the Mortal Kombat tournament. He and Raiden then embarked on their fateful journey to Shang Tsung's island to compete in this pivotal kontest.


Signature Moves

Flying Kick: Liu Kang flies across the screen and connects with a kick to the opponent's torso.
* The enhanced version is called Flame Dragon Kick. Liu Kang's leg becomes covered in fire, making him quicker and increases damage.

Dragon Fire: Liu Kang sends a fiery flame in the shape of a dragon across the screen out of his hands at his opponent. He is also able to shoot it in the air, and kneel down to send it at his opponent's feet. In MK 2011 this is called High Fireball.
* The enhanced versions are called High Dragon Fire and Low Dragon Fire. The fireball takes the form of a flaming black dragon.

Bicycle Kick: Liu Kang flies across the screen with a series of multiple kicks to the opponent's torso.
* The enhanced version is called Bicycle Steps. Liu Kang's feet becomes enshrouded by fire, speeding up his kicks and adding an extra 3 kicks.

Parry: Liu Kang gets in a parry stance with flames emitting from his hands. If his opponent attacks him while he's like this, he'll disappear in a burst of flames, reappear behind his opponent and deliver a swift surprise punch in the back.
* The enhanced version is called Burning Parry. If Liu Kang is struck, he will connect with an uppercut.

X-Ray Move - Chin Up: Another move based on his first Mortal Kombat fatality, Liu Kang performs a cartwheel kick and uppercut, which damages his opponent's jaw and skull and causes them to fly in the air. As they come back down, he kicks them in the face, causing another damaging blow to the jaw and skull.


Fatalities

Dragon Munch: Liu Kang's signature fatality, in which he morphs into a large dragon and consumes the upper body of his opponent. This fatality was turned into an Animality in and back into a normal fatality in MK3MK4. In MK 2011, the dragon takes on a more chrome-like appearance, similar to the game's logo, complete with flames coming out of the dragon's nostrils. It is also called The Beast Within in MK 2011.

Fist of Flame: Liu Kang bows and charges his hand with fire, then punches his fist through his opponent's chest and pulls it back out, leaving his arm bloodied and the opponent with a gaping wound in their chest.

Babality: Liu Kang will try to perform a cartwheel, only to fall on the ground and cry.

Tuesday, May 10, 2011

MK 2011 info: Kung Lao


KUNG LAO'S ancestor was defeated by Goro 500 years ago in the pivotal match that saw Shang Tsung attain control of the Mortal Kombat tournament. To him this contest is about more than Earthrealm's freedom. His life's goal has been to slay Goro and win the tournament, thus restoring his family's honor. After being defeated by Liu Kang in a qualifying bout, he disguised himself as one of Shang Tsung's guards to gain admittance. KUNG LAO believes he is ready for the challenge. The time to avenge his ancestor is at hand.


Signature Moves

Wind Teleport: Kung Lao goes to the ground and reappears behind his opponent. It could be followed by multiple moves such as a punch, throw, or kick.

Hat Toss: Kung Lao hurls his hat at the opponent. The hat can also be directed upwards or downwards.
* The enhanced version is called Ultimate Hat. Kung Lao throws the hat underhand and it slices into the opponent, spinning for a few seconds.

Ground Hat: Kung Lao throws his hat on the ground, causing it to spin towards the opponent.
The enhanced version is called Grinding Hat. The hat will stay on the ground for a second before launching into the air.

3D Shield / Aura Spinning Shield: Spinning like a tornado, Kung Lao knocks his opponent into the air.
* The enhanced version is called Cyclone. Kung Lao will spin forward instead of stationary.

Dive Kick: Also called the Bullet Kick, Kung Lao dives down from the air and attacks his opponent.
* The enhanced version is called Multi Kick.

X-Ray Move - Fists Of Shaolin: Kung Lao strikes his opponent in the neck, near the windpipe. As they are choking, trying to recover, he strikes at the back of their neck shattering their vertebrae.


Fatalities

Razor's Edge: Kung Lao takes off his hat and makes it roll continuously on the ground. He then drags his opponent through the buzzsaw groin first. In MK 2011, Kung Lao lifts up the victim by his/her legs rather than retrieving the hat.

Hat Trick II: Kung Lao throws his hat past his opponent. The hat comes back like a boomerang, decapitating the opponent. Kung Lao quickly catches his hat and vertically slices the opponent's body in half.

Babality: Kung Lao throws his hat in baby form, which comes back with TaiGore following behind, trampling Kung Lao and making him cry.

Sunday, May 8, 2011

MK 2011 info: Kano


Undisciplined and dangerous, KANO is a thug for hire. From weapons dealing to cold-blooded murder, his military training has made him the go-to man for the Black Dragon. But when an operation went to hell and his face horribly mutilated, Kano's crime spree was almost ended. Ever the survivor, he used his underworld connections to find a cyberneticist capable of repairing the damage. Kano was fitted with several high-tech enhancements, most notably his eye laser. With these new weapons, Kano's reign of terror has only just begun.


Signature Moves

Cannonball: Kano curls into a ball and flies at his opponent.
* The enhanced version is called Kano Ball. Kano will spin in the air momentarily before launching at the opponent, hitting them several times. It's unblockable if held for the full charge.

Down Ball: Kano performs a Ball from the air to the ground, hitting the opponent if on his way.
* The enhanced version is Downward Ball and allows Kano to do an anti air grab before the opponent hits the ground.

Up Ball: Kano aims his Kanoball upwards to an aerial opponent.
The enhanced version is called Uprise Ball. Kano will do an animation like Up Ball except he will roll downwards after getting to a certain height.

Knife Throw: Kano throws one knife at his opponent.
* The enhanced version is called Knife Toss and Kano throws two knives at a faster speed.

Air Throw: While in the air, Kano uses his legs to push the opponent to the ground.

Chokehold: Kano would grab his opponent and lift them in the air by the throat and proceed to stab them them in the chest. In MK 2011, this move changes to a ground based choke and is simply called Choke.
* The enhanced version is called Kano Choke. Kano grounds the opponent and smashes their head on the ground and then rolls over them to the other side.

X-Ray Move - Just The Tip: Kano plunges a knife into his opponent's right thigh, going through and snapping the femur. Before the opponent can react Kano proceeds to stab them in the left thigh, resulting in another broken femur. Then he delivers a devastating kick to the front of the skull, causing heavy fracture damage.


Fatalities

Heartbreak: A variation of his signature fatality, Kano turns the opponent around and punches the heart out through his victim´s back, then crushes it in his hands, hoisting the heart in the air while blood still pumps out.

Eat Your Heart Out: Another variation of his signature fatality, Kano rips the heart out of his opponent's chest, then proceeds to rip off their head. He jams the opponent's head into the hole in their chest and kicks them away. This is similar to Kobra's Fatality.

Babality: Kano turns into a baby and gives the camera the sign of death (cutthroat), then falls on the right side due to the weight of his metal eye.

Saturday, May 7, 2011

MK 2011 info: Kabal


Once a member of the Black Dragon clan, KABAL gave up his life of crime and put his fighting skills to more positive uses. He joined the New York City police force to kombat the underworld element he once served. This transition helped ease the pain of dark memories. But when New York was invaded he underwent another transformation -- one that would afflict him physically. Severely injured and viciously burnt in battle, Kabal is doomed to wear a life support system forever.


Signature Moves

Raging Flash: Kabal runs forward at a very fast speed past his opponent, leaving them spinning into a dizzy state.
* The enhanced version is called Nomad Charge. This increases the speed of Kabal's start up.

Gas Blast: Kabal fires a purple projectile from his mask. He can do this both in the ground and in the air.
* The enhanced version is called Vapor Blast. This makes the projectile larger in size and increases damage.

Buzzsaw: Kabal summons sawblades from the ground, cutting the opponent.
* The enhanced version is called Saw Blades and sends two blades instead of one.

Tornado Slam: Kabal takes both hookswords and slashes in front of him, if the opponent is in range, they will be hooked. He then spins the hookswords, spins the opponent around, and slams them on the ground. This move was once his grab move. (MK 2011)
* The enhanced version is called Cyclone Slam. Kabal will spin the opponent around twice before slamming them.

X-Ray Move - Kabal's Deep: Kabal first uses his Raging Flash to daze his opponent before sliding in to break both of their shins. Afterwards, he runs up behind them and slashes the opponent's back with his hook swords, causing damage to the shoulder blades, ribs, and spine before slamming the opponent to the ground.



Fatalities

Hook Up: Kabal kicks his foe into the air and slices them in half with his hooksword. In MK 2011, the Fatality has him slicing the opponent vertically, with their head impaled on the hooksword upon impact.

It Takes Guts: Kabal stabs his hookswords into his opponent's intestines and rips them out. Then as they fall to the ground, he puts his swords on the ground with the blade above and the opponent falls into the swords, stabbing both shoulder blades.

Babality: Kabal attempts to do a Raging Flash, but fails and he ends up falling face first into the ground. He starts crying and a puddle of tears forms around him.

Friday, May 6, 2011

MK 2011 info: Johnny Cage


There is no greater martial arts movie star than JOHNNY CAGE. Films such as "Dragon Fist", "Time Smashers" and "Citizen Cage" have made him one of the most highly paid actors in Hollywood. But there is more to JOHNNY than even he knows. He is a descendant of an ancient Mediterranean cult who bred warriors for the gods -- warriors who possessed power beyond that of mortals. This legacy has made JOHNNY CAGE a star. More important, it will aid him in the battle to come.


Signature Moves

Green Shadow Kick: Improving on the speed of his Shadow Kick, Cage would move faster, and leave a green trail.

Red Shadow Kick: The fastest version of the Green Shadow Kick, which leaves a red trail. This is the enhanced version of the Shadow Kick in MK 2011 and is called Eclipse Kick, and has increased range and damage, together with Johnny saying Cage! after the move is done.

Plasmic Fireball: This fireball curved upwards, and would remain Cage's standard projectile. In Deadly Alliance the screen shakes if the projectile hit the opponent, while in Armageddon the screen will not shake. In MK 2011 this is called a Forceball and can have a high arc or low arc.
The enhanced versions are Double Low Ball and Double High Ball. On either one of these, Johnny fires a second ball in a straight direction at his opponent.

High Green Orb: A higher version of the curved fireball.

Nut Breaker: One of Cage's most memorable moves where he does the splits and punches the opponent in the groin. Initially this only worked on male fighters. Available in both Mortal Kombat: Shaolin Monks and Mortal Kombat 2011, it can be performed on both male fighters and female fighters.
* The enhanced version is called Nutcracker and turns Cage's fist green with energy.

Green Shadow Uppercut: Cage would leap into the air and deliver an uppercut with his elbow which launched his foe into the air, leaving a green trail. In MK 2011 Cage uses this move as his Breaker attack.

Red Shadow Uppercut: A faster version of the move, which leaves a red trail. In MK 2011, this move is done after the Ultra Flipkick.

Flipkick: Cage does a somersault kick that launches his foe into the air, leaving a green trail.
* The enhanced version is called Ultra Flipkick and leaves red trail, as well as following up with a Red Shadow Uppercut.

X-Ray Move - Ball Buster: Cage taunts his opponent. If, during this time, they attack him, he parries them and performs a triple Split Punch in the opponent's groin area. As they double up, he jumps and then slams his elbow on their back, dealing damage to their spine.


Fatalities

Heads Up: Cage uppercuts his opponent's head off, then he finishes by ripping off their torso and throwing it to the ground as the head bounces up then he catches the head. This is a combination of his Torso Rip and Deadly Uppercut Fatalities from MKII.

And The Winner Is...: Johnny Cage karate chops the opponent's head in half and takes out a trophy. He then says, "And the award goes to..." and plants the trophy in between the two chopped halves of the opponent's head. Then while the announcer says "Johnny Cage Wins." Johnny pushes the opponent, making them fall to the ground. For unknown reasons, Johnny does not plant the trophy in Kratos' head, as Kratos simply falls backwards when he gets his head split.

Babality: Johnny Cage takes a pencil and paper and draws on it. The wind then blows the paper, making it land on the screen with the paper having a picture of himself and a few words saying, "To My Best Fan! Johnny Cage." which is most likely an homage to his Friendship in earlier games.

Thursday, May 5, 2011

MK 2011 info: Jax Briggs


A decorated member of the U.S. Special Forces and a formidable close- kombat warrior, MAJOR JACKSON BRIGGS' current mission is to bring down the notorious criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, he has seized many of their weapons caches. But when a trusted informant, Kano, was revealed to be a high-ranking member of the Black Dragon, JAX made Kano's capture his priority. Kano has gotten the better of JAX thus far, leading the Special Forces into numerous deadly ambushes. JAX and Sonya finally cornered Kano on an uncharted island but were overpowered by the island's inhabitants. They have now been forced into a sadistic ritual of bloody kombat.


Signature Moves

Energy Wave: Jax throws a wave of sonic energy at his opponent. In the CD versions of Mortal Kombat Trilogy, the "Classic" version of Jax can also throw this wave while in the air.
* The enhanced version is called Assault Wave and Jax fires two waves.

Ground Pound: Jax punches the ground, shaking the arena. In MK 2011, the distance and range can be controlled.
* The enhanced version is called Ground Quake and it sends his opponent flying back.

"Gotcha!" Grab: Jax grabs his opponent and punches him multiple times. In MK 2011, Jax only punches the opponent once and then knocks them away. There is also an Air Gotcha Grab for aerial opponents.
* The enhanced version is called Gotcha Beatdown which punches the opponent multiple times. The enhanced version of Air Gotcha Grab is Air Gotcha Blast.

Dash Punch: Jax moves forward at incredible speed to punch his opponent.
* The enhanced version is called Dash Fist. After the punch connects, Jax grabs the opponent, throws them up, grabs them violently by their face, and then slams them down. If you press and hold back, once he throws them up, he will turn around and fall on top of the opponent.

Back Breaker: Jax grabs his opponent in mid-air and slams down to the ground, resulting in the opponent's back breaking.

Overhead Smash: Jax jumps into the air and brings his elbow down onto the opponent's head.
* The enhanced version is called Elite Smash. After the elbow connects, Jax grabs the opponent and hits an inverted piledriver.

X-Ray Move - Briggs Bash: Jax throws his opponent into the air, then brings them down, breaking the stomach, back and legs, and then again on the higher end of the opponent's spine, heart, and ribs, causing them damage.


Fatalities

Smash And Grab: Jax claps his opponent's head off, then rips off the arms of his opponent. This is a combination of his Head Clap and Arm Rip Fatalities from MKII.

Three Points!: Jax bashes his opponent three times, burying them into the ground. After a little while, he kicks their head twice. The first one puts the opponent in a daze, and the second one launches the opponent's head off like a football. This move is similar to Sheeva's Fataltiy from MK3.

Babality: Jax becomes a baby and begins pounding the ground in a tantrum.

Monday, May 2, 2011

MK 2011 info: Cyrax


A skilled Motswana warrior, CYRAX relies on his natural fighting ability, his chi, to carry out Lin Kuei missions. He is proud to serve, but when the Grand Master initiates a program to convert the clan into cyborgs, Cyrax resists. He is reluctant to lose his humanity, which he believes is more effective than any mechanical augmentation. He has contemplated leaving the clan, fearing that it is no longer an organization of honorable assassins. Cyrax knows, however, that such a decision means death at the hands of his former comrades. No one leaves the Lin Kuei.


Signature Moves

* Energy Net: Cyrax fires a green energy net from his chest which ensnares the opponent temporarily. In MK 2011, his human form launches it from his hand rather than his chest.
o The enhanced version is called Electro Net and will drain the opponent's Super Meter.

* Detonator: Cyrax drops a bomb from his chest compartment in front of him, which explodes after a couple of seconds. He can shoot the bomb either far or near. In MK 2011, his human form takes it from his belt and throws it.
o The enhanced version is called Sticky Bomb, which appears as a bomb with two spears, piercing the opponent and then exploding.

* Teleport: Cyrax vanishes and reappears behind the opponent. In MK 2011, his human form replaces it with a smoke bomb teleport.
o The enhanced version is called Bangport. Cyrax causes an explosion when teleporting, which can hit the opponent.

* Air Throw: Cyrax can throw his opponent when his opponent is in the air.
o The enhanced version is called Power Anti-Air.

* Reverse Kick: Cyrax preforms a reverse kick to his opponent, sending him/her on the other side.
o The enhanced version is called Donkey Kick.

* Ragdoll: After performing Reverse Kick, Cyrax grabs his opponent in mid air, and throws them down on the ground.
o The enhanced version is called Ragdolls.

* Buzzsaw: Cyrax opens his chest compartment and a giant sawblade emerges. In MK 2011, his human form takes it out from his armbands.
o The enhanced version is called Saw Blade.

* X-Ray Move - Cyberdriver: Cyrax launches his opponent up into the air with a bomb, which causes them to flip upside down. He then teleports up to them and kicks them causing the spine and ribs to break. He then grabs the opponent, while they are still upside down, and pile-drives them into the ground, shattering pieces of their skull and neck with his foot on top of their head.


Fatalities

* Buzz Kill: Cyrax turns his hand into a sawblade and slices his opponent with it. Cyrax finishes the job by kicking the opponent, making him/her fall down in pieces. In his alternate human form, the sawblade comes out from one of his armbands.

* Nothing but Net: After entering some coordinates into his arm module, Cyrax fires an energy net that passes straight through the enemy. The opponent then screams in terror as he/she falls to pieces. In his alternate human form, the net is obtained from his pocket.

* Babality: He plays with one of his explosives, rolling it and giggling. It then explodes, and Cyrax starts to cry. If the Babality is done on Cyrax's human form, he will cry out normal tears instead of oil.

Wednesday, April 14, 2010

MK vs DCU info #8: Kano


An undisciplined but deadly thug, Kano is a killer for hire. His allegience to the Black Dragon clan has been profitable, though dangerous--exactly the way he likes it. Kano joined Shao Kahn's ranks during the invasion of Earthrealm, forsaking his own realm for personal gain. For his crimes, he is constantly hunted by the Special Forces agent Sonya Blade. Though he enjoys the chase, he knows that one day he will finish her in Mortal Kombat. That day might soon be at hand.

Signature moves
Cannonball: Kano would crunch into a ball and fly at his opponent.

Upwards Cannonball: Kano would aim his Cannonball upwards to an aerial opponent.

Knife Throw: Kano would throw a pair of knives at his opponent.

Chokehold: Kano would grab his opponent and lift them in the air by the throat and proceed to shake them.

Eye Laser: Kano shoots a laser from his eye at the opponent.

Fatalities
Knife Toss:
Before executing this fatality, Kano slowly walks away from his opponent, then he throws both Butterfly Knives into the opponent.

Flip Stomp:
Kano grabs the opponent, flips backwards with them, then jumps into the air. He comes back down and stomps on them with full force.

Tuesday, April 13, 2010

MK vs DCU info #7: Jax


A decorated soldier and formidable warrior, Jax found that he could enhance his strength and fighting ability through technology. Replacing his arms with cybernetics, he has become a juggernaut in the fight to protect Earthrealm. After Emperor Shao Kahn's invasion, Jax realized that the military was unprepared for threats from other realms. He and his partner, Sonya Blade, formed a division of the Special Forces tasked with monitoring threats not from this world. The Outerworld Investigation Agency will soon face its first crisis.

Signature Moves
Energy Wave: Jax throws a wave of sonic energy at his opponent.

"Gotcha!" Grab: Jax grabs his opponent and punches him up to three times.

Missile: Jax shoots a missile from his bionic arms.

Double Missile: Jax shoots two missiles in quick succession.

Machine Gun:
Jax takes out his machine gun and shoots at the enemy and says "Oh yeah!".

Fatalities
Head Clap: Jax claps his hands violently over his opponent's head, crushing it. In Mortal Kombat vs. DC Universe, the opponent's head is flattened in a comical fashion.

Air Machine Gun: Jax uppercuts the foe and and sprays a volley of bullets into the opponent while they're still in midair.

Monday, April 12, 2010

MK vs DCU info #6: Sonya Blade


The impulsive Special Forces agent Sonya Blade knew nothing of other realms until she stumbled upon the Mortal Kombat tournament while pursuing the Black Dragon clan member Kano. After meeting Liu Kang and Raiden on Shang Tsung's island, her purpose in life was forever changed. She convinced her partner, Jax, to help spearhead a division of the Special Forces dedicated to protecting Earthrealm from outside forces. Though she has defended against exotic threats from other worlds, nothing could have prepared her for the invasion to come.

Signature Moves

Energy Rings: Clanging her wrists together Sonya would send out ring-like fireballs that would hit the opponent.

Leg Grab: Sonya would do a handstand and grab her opponent with her feet and slam them on the ground. It is unblockable. One of her classic attacks.

Face Planter: Sonya would take off into the air and fly across the screen with a punch to anyone who was in the air.

Inverted Bicycle Kick: Like Liu Kang, Sonya would rise into the air with a series of kicks to the opponent. This can turn into Bike Assault after doing a Bicycle Kick, Sonya does another Bicycle kick to the ground.

Cartwheel Kick: Sonya would perform a cartwheel at her opponent kicking them on impact.

Kiss Of Death: Sonya would blow a kiss that would stun the opponent. Note this move won't work on Kenshi, due to the fact that he is blind.

Air Borne Bicycle Kick: Sonya preforms her Bicycle Kick in the air, kicking her opponent while coming down.

Fatalities

Fiery Kiss of Death: This fatality has been Sonya's trademark fatality ever since MK1. She would blow a flaming kiss in the direction of her opponent, burning him/her alive.

Neck Breaker: Sonya grabs the opponent by the neck, stands upside-down while doing so and breaks their neck.