Saturday, April 17, 2010

MK vs DCU info #11: Shao Kahn


Emperor Shao Kahn's lust for power is matched only by his ruthlessness. For ages he conquered other realms and merged them with Outworld. Eventually he turned his attention to Earthrealm. To stave off invasion, Raiden convinced the Elder Gods to enforce the rules of the Mortal Kombat Tournament. Only if Shao Kahn were to win the tournament could he take Earthrealm. But Liu Kang defeated Outworld's champion, Shang Tsung, dashing any chance of Shao Kahn's victory. Enraged, Shao Kahn disregarded the Elder Gods' warnings and mounted an invasion. Defeated once again by Raiden and his allies, he was seemingly ripped apart by his own portal. But the realms are never truly safe from the evil that is Shao Kahn.

Signature Moves

Charging Spikes:
Shao Kahn would shoulder ram his opponent with a streak following behind him, much like Johnny Cage's Shadow moves.

Wrath Hammer Attack: Shao Kahn would summon his Wrath Hammer, seemingly from thin air, and smash his opponent over the head with it. In Deception and on, the Wrath Hammer became a weapon style and thus was no longer needed as an individual special move.

Explosive Ball:
Shao Kahn
would fire off a green star like fireball, seemingly from his mouth or eyes.

Grab and Punch:
Shao Kahn would lift his opponent up by the throat with one hand and then smash his fist into their face sending them sailing back. In Deception, this is simply his throw, and if performed next to death traps could automatically knock opponents into them.

Emperor's Shield: Shao Kahn
would perform an uppercut like motion that would not only throw up a force field for a split second to deflect projectiles, but could also knock an opponent off his/her feet if physically too close.

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